Good to be Back!

I just spent almost 2 weeks in the hospital. It was horrible. I hope I never have to do that again. I have spent the last week or so seeing different docs and adjusting meds. It has been NO fun. The whole time I just wanted to feel good enough to blog. SO....now I do...and I have been thinking and ...

Midnight Rant 07: Copyright

[youtube]http://www.youtube.com/embed/G64m3-PFkwI[/youtube] (Note this was recorded about a month ago and I didn't get around to publish it at the time. Also, I was scared.) Links: TGIB on Kiva TGIB on Kickstarter TGGrid Neb's Racer Kit Neb's Death Race  

5 things to pay before the money runs out

I've been quiet the past two months, which is mainly attributed to a much-needed holiday vacation and subsequent stressful getting-back-into-work period. All this is complicated by the fact that El's currently staying in the hospital, but hopefully will be out again sometime this week. Anyway, as you can imagine, there wasn't much time to do anything productive, so I don't ...

Kandy and Victory Modan

For those of you that have followed my blog for very long at all, you will know that I model hair for Ali & Alli.  This CUTE little updo is one of their newest releases aptly named Kandy.  When Alice gave us the hair she simply asked for "something sweet" . . .and I can see why.  I LOVE the ...

3 of a Kind – Jeans

A few weeks ago, as I was looking through the feeds and flickr photostreams I came across a pic of an avi . . .just a simple pick.  The picture showed an avi in casual clothes, various poses but all together and I had a thought . . .perhaps I should start a category in my blog where I shot ...

Siss Boom, Eclectica and R2 Fashion

I was going to do a Q&D for this post . . .I PROLLY should have done a Q&D (Quick and Dirty) for this post, but I once again became so enamored with it once it was done, that I just HAD to talk about it a little.  There are SO many things about it that are SO pretty. It has ...

Midnight Rant 06: The Hypergrid

[youtube]http://www.youtube.com/watch?v=arblVyxn0qQ[/youtube]   Links: Interview with Justin Clark-Casey Hypergrid Business - The Hypergrid is a social web Chuck Prophet on Archive.org Douglas Coupland and William Gibson on the KWLS William Gibson in Second Life (Part 1 | Part 2) Jeremy Bailenson on Infinite Reality: Avatars, Eternal Life and New Worlds Aloha

Ever an’ Angel

Don't you hate it when people aren't nice? Sometimes I wonder. Sometimes it seems like some people just want to be hateful and don't give two squats about what others want or need, or what is right or wrong. They live on the “me” level. And I find that SO disconcerting. It is NOT that I have never “visited” that ...

The Missing Image 04 – Meeting Justin Clark-Casey

[youtube]http://www.youtube.com/watch?v=ZJNWidQrgf8[/youtube] Links: Open Simulator Overte Foundation Justin Clark-Casey's Master's Dissertation on Internet-Scale Virtual Environment Architectures Hypergrid Unity 3D Second Life Experimental teleport between Second Life and OpenSim Diva Distro Kitely OpenSim Creations Topics: 1:30 How do you become an OpenSim core developer? 8:00 Can OpenSim become the "3D web"? 14:00 Does OpenSim need asset security? 24:00 Does OpenSim need feature parity with Second Life? 31:30 How do you decide which features are in OpenSim core? 37:30 The state ...

Donna Flora A to Z C is for Cerry

   Several years ago, when I was just a little bitty avi, I stumbled upon a shop named Donna Flora.  I still do not remember how I found it.  It was probably through one of the numerous groups that I am a part of...always looking for a bargain.  But I remember looking around and thinking that I had found THE ...

Midnight Rant 05: OpenSim and Unity 3D

[youtube]http://www.youtube.com/embed/JnUPx0dF5h8[/youtube] Links: Archive 3D Blenderswap Pathfinder's Virtual World Presentation Lag in Second Life and OpenSim and how to deal with it

e!…Ingenue, Essences, Dark Mouse

    A while back my wonderful partner, Vanish suggested that I stop making my blogs SOOOO detailed and just blog about the one or two items of each outfit that really caught my attention.  That is SOOOO hard to do when there are SOOOO many pretty things just staring back at you!  The funny thing about it, is that this outfit ...

Art Deco – Part II

category Creations, Ramblings, Tutorials | by V | on Jan5 2010

What is Ever 01, and why? To be frank, I do not know. Its history goes way back to things I wrote years ago, and for now I’m just struggling to put them into form and bring them to the present, and hopefully the future as well. What it is becoming, right now, is a train station.

A train station might be a strange thing to start something, yet for me, it signifies a number of things. The reason why I did it, however, is that a train station was the most amazing and singular build I had ever seen on SL. To be more exact, it was the Tete a Pied shop during its transition to another sim in Winter of 2007/2008:

2130300796_85ea833b27_o

It was a sim I’ll never forget, and I regret not having taken pictures of it, as it was gone only months later, to be replaced by a rather ordinary looking shop. I just loved the idea, and transition, it was the perfect blend of neccessity and realization. It relied heavily on an Art Noveau style, and was as classy as it could be.

Train stations are meeting points, market places, connection nodes, departures and arrivals. They are the first face travellers would see of a city. There are, of course, other nodes of travel and connection – roads, places, airports, harbours – but none of them create that special blend of history, architecture, communication and technology, which the train stations do.

The theme of the Daltilon Project, when I initially created it, was the connection of the far past with the far future. It was a setting where both the very old and very new existed alongside each other. I think, the only way to understand the presence, is to look at where it points, both backwards and forwards. Any given time is always combining elements of everything that was before, and everything that will become, because nothing is ever lost.

As esoteric as that may sound, I think we always do it instinctively. We set things around us in correlation to historical events, both personal and universal, and we try to imagine a possible future outcome. And so, Ever 01 is just that: A train station of a distant future and past. Its design is mostly defined by the textures I use, and I chose some that were clearly technical in nature, but show elements of traditional styles gone over the top. But a train station would be nothing without trains, would it?

Being a long-time fan of Neil Gaiman’s The Sandman, I remember one particular scene in the book, where dream returns to the dreaming in a ‘gleaming black and silver deco dream of a train’.

Sandman_67_p18

I loved that part so much, that I already tried to make a model of that train in Second Life, but being limited in both prim size and count, so the result didn’t look to convincing:

30_009

Now that I have all the prims and space at my disposal in OSGrid, I got back to that project, and finally created the train I always had in mind.

20_072

I had thought it was a wonderful interpretation by Mark Hempel (Illustrator of the Sandman issue) of what an art deco dream of train could have looked like, if any designer would have been bold enough to take art deco to its limits and apply it to train construction. Therefor, imagine my amazement, when I found out, that indeed, that train really existed. It was obviously called the S1, and put in use by the now defunct Pennsylvania Railroad.

AAED002022

“Leaders of the fleet of modernism” – Indeed.

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About V : The Good In Bad | View all posts by V

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