Good to be Back!

I just spent almost 2 weeks in the hospital. It was horrible. I hope I never have to do that again. I have spent the last week or so seeing different docs and adjusting meds. It has been NO fun. The whole time I just wanted to feel good enough to blog. SO....now I do...and I have been thinking and ...

Midnight Rant 07: Copyright

[youtube]http://www.youtube.com/embed/G64m3-PFkwI[/youtube] (Note this was recorded about a month ago and I didn't get around to publish it at the time. Also, I was scared.) Links: TGIB on Kiva TGIB on Kickstarter TGGrid Neb's Racer Kit Neb's Death Race  

5 things to pay before the money runs out

I've been quiet the past two months, which is mainly attributed to a much-needed holiday vacation and subsequent stressful getting-back-into-work period. All this is complicated by the fact that El's currently staying in the hospital, but hopefully will be out again sometime this week. Anyway, as you can imagine, there wasn't much time to do anything productive, so I don't ...

Kandy and Victory Modan

For those of you that have followed my blog for very long at all, you will know that I model hair for Ali & Alli.  This CUTE little updo is one of their newest releases aptly named Kandy.  When Alice gave us the hair she simply asked for "something sweet" . . .and I can see why.  I LOVE the ...

3 of a Kind – Jeans

A few weeks ago, as I was looking through the feeds and flickr photostreams I came across a pic of an avi . . .just a simple pick.  The picture showed an avi in casual clothes, various poses but all together and I had a thought . . .perhaps I should start a category in my blog where I shot ...

Siss Boom, Eclectica and R2 Fashion

I was going to do a Q&D for this post . . .I PROLLY should have done a Q&D (Quick and Dirty) for this post, but I once again became so enamored with it once it was done, that I just HAD to talk about it a little.  There are SO many things about it that are SO pretty. It has ...

Midnight Rant 06: The Hypergrid

[youtube]http://www.youtube.com/watch?v=arblVyxn0qQ[/youtube]   Links: Interview with Justin Clark-Casey Hypergrid Business - The Hypergrid is a social web Chuck Prophet on Archive.org Douglas Coupland and William Gibson on the KWLS William Gibson in Second Life (Part 1 | Part 2) Jeremy Bailenson on Infinite Reality: Avatars, Eternal Life and New Worlds Aloha

Ever an’ Angel

Don't you hate it when people aren't nice? Sometimes I wonder. Sometimes it seems like some people just want to be hateful and don't give two squats about what others want or need, or what is right or wrong. They live on the “me” level. And I find that SO disconcerting. It is NOT that I have never “visited” that ...

The Missing Image 04 – Meeting Justin Clark-Casey

[youtube]http://www.youtube.com/watch?v=ZJNWidQrgf8[/youtube] Links: Open Simulator Overte Foundation Justin Clark-Casey's Master's Dissertation on Internet-Scale Virtual Environment Architectures Hypergrid Unity 3D Second Life Experimental teleport between Second Life and OpenSim Diva Distro Kitely OpenSim Creations Topics: 1:30 How do you become an OpenSim core developer? 8:00 Can OpenSim become the "3D web"? 14:00 Does OpenSim need asset security? 24:00 Does OpenSim need feature parity with Second Life? 31:30 How do you decide which features are in OpenSim core? 37:30 The state ...

Donna Flora A to Z C is for Cerry

   Several years ago, when I was just a little bitty avi, I stumbled upon a shop named Donna Flora.  I still do not remember how I found it.  It was probably through one of the numerous groups that I am a part of...always looking for a bargain.  But I remember looking around and thinking that I had found THE ...

Midnight Rant 05: OpenSim and Unity 3D

[youtube]http://www.youtube.com/embed/JnUPx0dF5h8[/youtube] Links: Archive 3D Blenderswap Pathfinder's Virtual World Presentation Lag in Second Life and OpenSim and how to deal with it

e!…Ingenue, Essences, Dark Mouse

    A while back my wonderful partner, Vanish suggested that I stop making my blogs SOOOO detailed and just blog about the one or two items of each outfit that really caught my attention.  That is SOOOO hard to do when there are SOOOO many pretty things just staring back at you!  The funny thing about it, is that this outfit ...

Outside looking in – Part I

category Ramblings, Tutorials | by V | on Jan11 2010

Outside looking in Pt 1

I am a Second Life expatriot. From what I have seen and heard so far, most people active on the OSGrid have been previous Second Life Users (I joined SL in March 2007) and became fed up with one of their policies or their approach on virtual reality, be it the most recent changes that were made during last years final quarter, the pricing changes on the turn of 2008/2009, any other policy or term of service or simply because they got banned from Second Life for one reason or another. In my case, it was all of the above.

Now most people might think, the OSGrid, or any other open-simulator-driven Grid is just an open source and cheaper version of Second Life, and on the surface, it’s hard to see any difference between the two. The worlds look the same, the rendering is the same, you (can) use the same viewers and operate your avatar the same way, use the same creation tools and many other features work just like you were used to from Second Life.

However, beneath the surface, the two are very hard to compare. I’m not talking about code here – even though it seems that’s completely different, too – but about a completely different approach at virtual reality. Both Second Life and OpenSim have their own merits, and also their own limitations. A comparison, which got me into the OSGrid in the first place, was Marcus Llewellyn’s post ‘What is a Grid?‘. Basically, open simulator enables anyone to connect their own servers (even if they use their home PC for that) to connect to an existing grid and thus, anyone can run their own regions at home, at a very low cost, whereas on Second Life, everything you do is being managed and held on Linden Lab’s servers and there is almost no (approved) method of backing up your own creations. (This is the point that got me banned in the first place.)1

So there are several things to keep in mind for a Second Life resident moving to OSGrid, or any other OpenSim-grid.2 Many of these were already covered by Zonja Capalini in her blogpost “The Openspace fiasco: six months later“.

First is: Your inventory will be gone. Technically, you’re not able to export any assets from your second life account, except things you made yourself, using second inventory. Several alternative viewers offer an export function for creations, with varying degrees of what can be exported. Most of them only export assets of which you are the sole creator, Emerald exports, as of the time if this writing, objects you have full permissions on (copy / mod / transfer), and several ‘copybot’ clients make it possible for you to export many more things. Discussions about the legality of exporting virtual assets are common on the OSGrid, and I don’t have a real answer to that. For myself, I have decided that it’s safest to rely on my own creations, and am trying to make everything I need for myself, which is going good so far.

Which brings us to the second topic: Safety. Creating things on OSGrid (or other open simulator driven worlds) isn’t as ‘safe’ on the permission system, as it is on Second Life. Basically, anyone running an opensimulator region, can gain full permission on any object rezzed there. This is, however, just the same problem creative people have faced all over the planet ever since their creations became ‘digitalized’ (and of course, when your creations are digital in the first place, it’s the thing you have to deal with) and a restrictive system is not a solution. You’d rather have to accept the fact that there are dishonest people who will copy your creations, no matter what. And that these people are not, and never will be, customers. They won’t appreciate your creations the in a monetary way, but a copy is still the most honest kind of compliment.3 And there are RL laws to deal with copyright infringement. It may be hard to understand, but the ‘safety’ of Second Life is not even much safer than having no copy protection in place. You trust your inventory, your funds, and your server space (land) to one and the same single company, and that one company can ban you any time, for any reason it wants to, without any refunds whatsoever.4

Finally, the community is still very small in comparison to the vast user base of Second Life, and the software is still worked on and experimental. It is up to anyone to decide if this is a challenge, or a handicap. For me, it is an exciting chance to take part in exploring the frontiers of virtual worlds, as well as paving new ways.

(Deutsche Version)

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  1. A rezzable article compares the features of OpenSim with SL. []
  2. I’m using OSGrid as an example of an open simulator driven grid here. I am aware that it’s not the only one by far. However, it is as of yet the largest and most ‘open’ (in terms of restrictions and/or policies) that I have heard of. []
  3. To quote an unknown asian source. []
  4. It is compelling to believe that someone with that much power and responsibility would act carefully, however I had to learn otherwise. []

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