Good to be Back!

I just spent almost 2 weeks in the hospital. It was horrible. I hope I never have to do that again. I have spent the last week or so seeing different docs and adjusting meds. It has been NO fun. The whole time I just wanted to feel good enough to blog. SO....now I do...and I have been thinking and ...

Midnight Rant 07: Copyright

[youtube]http://www.youtube.com/embed/G64m3-PFkwI[/youtube] (Note this was recorded about a month ago and I didn't get around to publish it at the time. Also, I was scared.) Links: TGIB on Kiva TGIB on Kickstarter TGGrid Neb's Racer Kit Neb's Death Race  

5 things to pay before the money runs out

I've been quiet the past two months, which is mainly attributed to a much-needed holiday vacation and subsequent stressful getting-back-into-work period. All this is complicated by the fact that El's currently staying in the hospital, but hopefully will be out again sometime this week. Anyway, as you can imagine, there wasn't much time to do anything productive, so I don't ...

Kandy and Victory Modan

For those of you that have followed my blog for very long at all, you will know that I model hair for Ali & Alli.  This CUTE little updo is one of their newest releases aptly named Kandy.  When Alice gave us the hair she simply asked for "something sweet" . . .and I can see why.  I LOVE the ...

3 of a Kind – Jeans

A few weeks ago, as I was looking through the feeds and flickr photostreams I came across a pic of an avi . . .just a simple pick.  The picture showed an avi in casual clothes, various poses but all together and I had a thought . . .perhaps I should start a category in my blog where I shot ...

Siss Boom, Eclectica and R2 Fashion

I was going to do a Q&D for this post . . .I PROLLY should have done a Q&D (Quick and Dirty) for this post, but I once again became so enamored with it once it was done, that I just HAD to talk about it a little.  There are SO many things about it that are SO pretty. It has ...

Midnight Rant 06: The Hypergrid

[youtube]http://www.youtube.com/watch?v=arblVyxn0qQ[/youtube]   Links: Interview with Justin Clark-Casey Hypergrid Business - The Hypergrid is a social web Chuck Prophet on Archive.org Douglas Coupland and William Gibson on the KWLS William Gibson in Second Life (Part 1 | Part 2) Jeremy Bailenson on Infinite Reality: Avatars, Eternal Life and New Worlds Aloha

Ever an’ Angel

Don't you hate it when people aren't nice? Sometimes I wonder. Sometimes it seems like some people just want to be hateful and don't give two squats about what others want or need, or what is right or wrong. They live on the “me” level. And I find that SO disconcerting. It is NOT that I have never “visited” that ...

The Missing Image 04 – Meeting Justin Clark-Casey

[youtube]http://www.youtube.com/watch?v=ZJNWidQrgf8[/youtube] Links: Open Simulator Overte Foundation Justin Clark-Casey's Master's Dissertation on Internet-Scale Virtual Environment Architectures Hypergrid Unity 3D Second Life Experimental teleport between Second Life and OpenSim Diva Distro Kitely OpenSim Creations Topics: 1:30 How do you become an OpenSim core developer? 8:00 Can OpenSim become the "3D web"? 14:00 Does OpenSim need asset security? 24:00 Does OpenSim need feature parity with Second Life? 31:30 How do you decide which features are in OpenSim core? 37:30 The state ...

Donna Flora A to Z C is for Cerry

   Several years ago, when I was just a little bitty avi, I stumbled upon a shop named Donna Flora.  I still do not remember how I found it.  It was probably through one of the numerous groups that I am a part of...always looking for a bargain.  But I remember looking around and thinking that I had found THE ...

Midnight Rant 05: OpenSim and Unity 3D

[youtube]http://www.youtube.com/embed/JnUPx0dF5h8[/youtube] Links: Archive 3D Blenderswap Pathfinder's Virtual World Presentation Lag in Second Life and OpenSim and how to deal with it

e!…Ingenue, Essences, Dark Mouse

    A while back my wonderful partner, Vanish suggested that I stop making my blogs SOOOO detailed and just blog about the one or two items of each outfit that really caught my attention.  That is SOOOO hard to do when there are SOOOO many pretty things just staring back at you!  The funny thing about it, is that this outfit ...

Free to copy

category Ramblings | by V | on Jul24 2010

Free to copy

Yes, it’s there. Look harder. It’s on the second level in the pie menu, and in the General tab in Edit. And it’s the difference between open grids and closed ones. The difference between OpenSim and Second Life.

Everything digital revolves around copying, and copies are not a technical question, but a legal one: Copyright. Laws, unlike technical processes, are not universal, nor are they always safe and clear. Legal definitions are, by default, vague enough to cover several different cases, but at the same time should be precise enough to give some understanding about what they cover, and what not. This is especially complicated with copyright, as it tries to cover a myriad of things, with a multitude of uses, some of which have not even been invented yet. (Who would have thought about whether or not a couple of prims are copyrightable 10 years ago?)

If you’ve never seen it, then you probably have not been outside of Second Life, or a comparable service. It is the first thing that struck me when I entered OSGrid: Most things could just be copied. I made it a habit to fly around or walk through sims and right-click on anything nice I saw to see if I could take a copy. Most of the times, I could.

The question about whether or not you are allowed to copy something is not easily answered. Not only would you have to know the laws and jurisdiction of your country on these matters, but also (quite often) the details of the terms of service of whatever site or service you’re currently on, which in turn are connected to the laws of the country the hosts of these reside in. Not complicated enough? Well, maybe there’s some special licenses involved which the creators themselves used to license their work, and which could override the terms of service, or not.

Usually, we just don’t care. If there’s a nice picture on the web, we just save it to our harddrives without giving it a second thought. If a friend sends us an mp3-file, we just keep it. If we blog about something we just read, we copy and paste parts of it into our blog post. And if we make something in Second Life, we use elements that are available as freebies or take textures off the net.

There are several answers. The safe one is: No, you can’t. If you want to be absolutely on the safe side, you must never copy. You can buy original copies, and you can consume them. That’s about all. The semi-safe answer is: Stick to content that’s open and free. Creative commons, open-source, free software, all these were founded with the goal to give everyone the legal ability to copy the creations thus licensed. It is only semi safe, because the free licensed stuff itself may contain material that is not freely distributable. Only because someone licenses their creations free doesn’t mean they have the legal right to do so.1 It’s a tangled mess, even with things that look relatively simple. Do you know if the musician publishing his songs under creative commons didn’t include someone elses melody in a song?2

Not caring – well, that’s a valid decision too. With most legal things, the risk of doing them is only partly in what’s written in laws; a large part of it also lies in the scope and extent of the action, if the violated party has any knowledge about and interest in the violation (and the capabilities to pursue it) and, finally, if judges will agree with them.

Copying, therefor, is risk assessment, and everyone needs to do their own. Can we copy things in Second Life? Well, the permissions may give you an idea about what the creator might have thought about that. Can we copy things out of Second Life? Not, according to Linden Lab’s Terms of Service. In most cases though, it might be relatively safe to copy things for personal use – to use them on your private standalone, for example.3 If you ask me about my things – feel free to copy.

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  1. The Second Life Viewer code, for example, although open-sourced, contains libraries and code which are proprietary and closed. []
  2. I even included someone elses words in a song, but that was in another country, and alas, the guy is dead – for more than 70 years. []
  3. Things get worse – much worse – when you try to sell things you copied without permission. []

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