16
Jul


Source: Art Deco Bathroom
Please see the tutorial on how to import this creation.
16
Jul


Source: Art Deco Great Bed
Please see the tutorial on how to import this creation.
[Edit 17th July 2010: Added an optional sculpted curtain to the bed.]
16
Jul

Source: Art Deco Bed
Please see the tutorial on how to import this creation.
14
Jul
Okay, this is obviously not mine. Everyone in Second Life must know The Far Away by AM Radio. Not many, though, do know or do notice it is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 United States license. Therefor, I’m sharing an export of it here for anyone interested. Note: The installation comes in its individual pieces, and I couldn’t get the texture for the train (probably due to its size, as it’s 1024×2048) and thus replaced it with one of my own textures. For the light above the train, you might use our angel pose. Please see the tutorial on how to import this creation.
Source: The Far Away
Please note: Unlike our own creations, this creation is licensed under a different creative commons license:
12
Jul
Source: Ku’quila
The tree comes as bare or with leaves. Please see the tutorial on how to import this creation.
12
Jul
Source: Blend Screen
I found the idea to this in Robyn Huffaker’s blog (visit her awesome blender tutorials!), so it’s not entirely my creation. Still, I think it’s a great idea and a nice effect, so I’m sharing this here. To use your own pictures, you need to merge two pictures in one texture, with the one in the “back” in the upper half, and the one in “front” in the lower; both pictures need to be the same size. (For an example, see the picture that comes with the import.) Please see the tutorial on how to import this creation.
11
Jul
Source: Column Twisted
This Sculpt is LOD-optimized. Please see the tutorial on how to import this creation.
10
Jul
Source: Paneled Door
In order to show the panel I had to chose a blank texture, otherwise the shading wouldn’t show too good. The download, however, comes with a wooden deco panel texture already applied. Please see the tutorial on how to import this creation.
[EDIT 11th July 2010: Updated the sculpt map so it can be used with a door script using llEuler2Rot for the door opening rotation.]
10
Jul
Source: Bradbury
This building is quite big (60 meters long, 40 meters wide, 30 meters high with 1100 prims), so make sure there is enough room and prims left. It uses no megaprims and thus works in Second Life as well. For the elevators, see this tutorial on how to make an elevator script. Also, please see how to import this creation.
Source: Pullman; Pullman Furniture
Includes train, tender, waggon and furniture (seats, tables, chairs, bar and stools). Please see how to import this creation.





















