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<channel>
	<title>Through Graves It Breathes &#187; The Missing Image</title>
	<atom:link href="http://tgib.co.uk/category/writings/tmi/feed/" rel="self" type="application/rss+xml" />
	<link>http://tgib.co.uk</link>
	<description>no maps for these territories</description>
	<lastBuildDate>Sat, 04 Feb 2012 19:36:51 +0000</lastBuildDate>
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		<title>Lani</title>
		<link>http://tgib.co.uk/2011/03/03/lani/</link>
		<comments>http://tgib.co.uk/2011/03/03/lani/#comments</comments>
		<pubDate>Thu, 03 Mar 2011 00:56:04 +0000</pubDate>
		<dc:creator>V</dc:creator>
				<category><![CDATA[The Missing Image]]></category>

		<guid isPermaLink="false">http://tgib.co.uk/?p=5203</guid>
		<description><![CDATA[It&#8217;s been quite a while since I visited OSGrid. After I decided to run my own hypergrid standalone I could travel there occasionally, until OpenSim 0.7 came along, which divided the hypergrid in two. Since then, new releases were incompatible with older ones, and since OSGrid usually runs the latest OpenSim version, and I was [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been quite a while since I visited OSGrid. After I decided to run my own hypergrid standalone I could travel there occasionally, until OpenSim 0.7 came along, which divided the hypergrid in two. Since then, new releases were incompatible with older ones, and since OSGrid usually runs the latest OpenSim version, and I was sticking with previous (and more widely spread) ones, it became effectively inaccessible to me.</p>
<p>So finally, I installed a third version of OpenSim, which enables me to travel to  OSGrid and compatible grids again, and I&#8217;m quite surprised about how far it has come in the meantime. Wright Plaza is evolving into a great hub for OSGrid creations, and there&#8217;s some amazing new regions to be found. One of these is Lani.</p>
<p><a href="http://tgib.co.uk/wp-content/uploads/2011/03/27_058.png" rel="lightbox[5203]" title="27_058"><img class="alignnone size-large wp-image-5204" title="27_058" src="http://tgib.co.uk/wp-content/uploads/2011/03/27_058-512x276.png" alt="" width="512" height="276" /></a></p>
<p>If you&#8217;re into Science Fiction, you&#8217;ll inevitably belong to one of two factions: Start Trek or Star Wars. There are some who like both equally, but usually one of the two appeals to you most. Star Trek is the somewhat &#8220;technical&#8221; end of the spectrum, while Star Wars is on the &#8220;magical&#8221; end. And while there&#8217;s some themes in between, there is also a small faction of Science Fiction that&#8217;s completely off the spectrum. One of these is Dune.</p>
<p><a href="http://tgib.co.uk/wp-content/uploads/2011/03/27_057.png" rel="lightbox[5203]" title="27_057"><img class="alignnone size-large wp-image-5205" title="27_057" src="http://tgib.co.uk/wp-content/uploads/2011/03/27_057-512x276.png" alt="" width="512" height="276" /></a></p>
<p>Lani is a great dune-themed region complex on OSGrid, which not only features some amazing builds (and great sound effects), but also offers a large assortment of them to take with you, so it&#8217;s well worth a visit, if only to get your free Ornithopter.</p>
<p><a href="http://tgib.co.uk/wp-content/uploads/2011/03/27_060.png" rel="lightbox[5203]" title="27_060"><img class="alignnone size-large wp-image-5206" title="27_060" src="http://tgib.co.uk/wp-content/uploads/2011/03/27_060-512x276.png" alt="" width="512" height="276" /></a></p>
<p><a href="http://tgib.co.uk/wp-content/uploads/2011/03/27_060.png"></a>Grid: OSGrid</p>
<p>Region: Lani</p>
<p>Hypergrid: hg.osgrid.org:80:Lani</p>

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		</item>
		<item>
		<title>Romenna</title>
		<link>http://tgib.co.uk/2011/01/23/romenna/</link>
		<comments>http://tgib.co.uk/2011/01/23/romenna/#comments</comments>
		<pubDate>Sun, 23 Jan 2011 19:54:56 +0000</pubDate>
		<dc:creator>V</dc:creator>
				<category><![CDATA[The Missing Image]]></category>

		<guid isPermaLink="false">http://tgib.co.uk/?p=4712</guid>
		<description><![CDATA[What would you do, if you had all the regions you wanted, all the prims you wanted, &#8230; You know, forget the intro. Look at this: This is Romenna. It&#8217;s a 16-sim&#8230; build. The city itself covers 9 sims, around it are forests and a small village covering another 7. And it&#8217;s amazing We visited [...]]]></description>
			<content:encoded><![CDATA[<p>What would you do, if you had all the regions you wanted, all the prims you wanted, &#8230;</p>
<p>You know, forget the intro. Look at this:</p>
<p><a href="http://tgib.co.uk/wp-content/uploads/2011/01/27_012.png" rel="lightbox[4712]" title="27_012"><img class="alignnone size-large wp-image-4713" title="27_012" src="http://tgib.co.uk/wp-content/uploads/2011/01/27_012-512x276.png" alt="" width="512" height="276" /></a></p>
<p>This is Romenna. It&#8217;s a 16-sim&#8230; build. The city itself covers 9 sims, around it are forests and a small village covering another 7. And it&#8217;s amazing</p>
<p><a href="http://tgib.co.uk/wp-content/uploads/2011/01/27_015.png" rel="lightbox[4712]" title="27_015"><img class="alignnone size-large wp-image-4714" title="27_015" src="http://tgib.co.uk/wp-content/uploads/2011/01/27_015-512x276.png" alt="" width="512" height="276" /></a></p>
<p>We visited it today on the HGAC tour, so I&#8217;m sure Pathfinder will write something more elaborate about it himself, but I just want to mention that it runs on a private grid, with a pretty low-cost server, and a normal house-bandwith. That means, pretty much everyone could build something similar from home. Did I mention how amazing this is?</p>
<p><a href="http://tgib.co.uk/wp-content/uploads/2011/01/27_017.png" rel="lightbox[4712]" title="27_017"><img class="alignnone size-large wp-image-4715" title="27_017" src="http://tgib.co.uk/wp-content/uploads/2011/01/27_017-512x276.png" alt="" width="512" height="276" /></a></p>
<p>You can find it at <a href="http://sites.google.com/site/pmgridinfo/">PMgrid</a>, and visit it via hypergrid at <a href="secondlife://julpet.ath.cx:9020">julpet.ath.cx:9020</a>, which is a HG 1.0 destination in the upper regions. Search for the regions starting with ROM when you arrive there and expect some lag, as everything needs to rezz first. Don&#8217;t come in droves &#8211; the bandwith is not exactly suited for large groups of avatars. But isn&#8217;t it amazing!</p>

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		</item>
		<item>
		<title>TGIB 1st anniversary (HGAC meet #33 &amp; #34)</title>
		<link>http://tgib.co.uk/2011/01/18/tgib-1st-anniversary/</link>
		<comments>http://tgib.co.uk/2011/01/18/tgib-1st-anniversary/#comments</comments>
		<pubDate>Tue, 18 Jan 2011 00:49:09 +0000</pubDate>
		<dc:creator>V</dc:creator>
				<category><![CDATA[The Missing Image]]></category>
		<category><![CDATA[hgac]]></category>
		<category><![CDATA[hypergrid]]></category>
		<category><![CDATA[Open Simulator]]></category>

		<guid isPermaLink="false">http://tgib.co.uk/?p=4552</guid>
		<description><![CDATA[Wherein the Club walks The Path and reaches The Inn, converses between worlds and celebrates 1 year of TGIB. In Pathfinder&#8217;s absence, I happily was allowed to host the meetings of the HGAC. Sadly, our travels thus far have been restricted to HG 1.0 regions, and destinations there are getting very scarce, as more and [...]]]></description>
			<content:encoded><![CDATA[<p>Wherein the Club walks The Path and reaches The Inn, converses between worlds and celebrates 1 year of TGIB.</p>
<p>In <a href="http://becunningandfulloftricks.com/">Pathfinder&#8217;s</a> absence, I happily was allowed to host the meetings of the <a href="http://becunningandfulloftricks.com/hypergrid-adventurers-club/">HGAC</a>. Sadly, our travels thus far have been restricted to HG 1.0 regions, and destinations there are getting very scarce, as more and more grids upgrade to (at least) HG 1.5 i6. And since we have been busy this year, setting up several new things on TGIB, and since it was <a href="http://tgib.co.uk/2010/01/17/opening-party-on-ever-01-2/">exactly 1 year ago that the idea of TGIB as a free resource for OpenSim content was born</a>, I decided to take the club to our very own sim and show a few of the things we&#8217;ve been working on.</p>
<p>(For more information about the Hypergrid Adventurers Club and how you can attend our meetings, please see our <a href="http://becunningandfulloftricks.com/hypergrid-adventurers-club/">homepage</a>.  You can follow our club’s tweets at <a href="http://twitter.com/search?q=%23HGAC">#HGAC</a>, and feel free to join our ongoing conversations on the <a href="http://bit.ly/HGAC_Google_Group">HGAC Google Group Mailing List</a>.)</p>
<h3>Meeting #33</h3>
<p>1/16/2011 : 5pm GMT</p>
<p>10 Hypernauts in attendance:</p>
<ul>
<li>Sail Woznaik</li>
<li>Tyndareo Chrysomalles</li>
<li>Neo Cortex</li>
<li>Aloe Cortex</li>
<li>Oronoque Westland</li>
<li>Jokay Wollongong</li>
<li>Jeff Kelley</li>
<li>Nyx Ivory</li>
<li>El Sliven</li>
<li>Vanish Seriath</li>
</ul>
<p><strong>Vanish Seriath</strong>: Hi Nyx!<br />
<strong>Nyx Ivory</strong>: hi V :-) good of you to host HGAC<br />
<strong>El Sliven</strong>: Hi there Nyx.<br />
<strong>Vanish Seriath</strong>: Hehe, well, can&#8217;t let you down, can I?<br />
<strong>El Sliven</strong> smiles<br />
<strong>Nyx Ivory</strong>: hello, El &#8211; a pleasure to meet you<br />
<strong>El Sliven</strong>: yes&#8230;.you as well.<br />
<strong>Nyx Ivory</strong>: i know y&#8217;all have been switching things around a bit &#8211; has your Inn simm been down?<br />
<strong>Vanish Seriath</strong>: No, but the adress has changed.<br />
<strong>Vanish Seriath</strong>: It&#8217;s on tgib.co.uk:9069 now.<br />
Jeff Kelley enters Pathlandia (now 4 visitors in this region)<br />
<strong>Vanish Seriath</strong>: Hi Jeff.<br />
<strong>El Sliven</strong>: Hello Jeff!<br />
<strong>Nyx Ivory</strong>: ah &#8211; well that would explain why i couldn&#8217;t find it :-)<br />
<strong>Jeff Kelley</strong>: Hi El, Hi all<br />
<strong>Vanish Seriath</strong>: I guess so.<br />
Jokay Wollongong enters Pathlandia (now 5 visitors in this region)<br />
<strong>Vanish Seriath</strong>: Hi Jokay.<br />
<strong>El Sliven</strong>: Hello Jokay!<br />
<strong>Vanish Seriath</strong>: Heh, I&#8217;m kinda glad you all could make it.<br />
<strong>Jeff Kelley</strong>: Glad to meet you again, V<br />
<strong>Vanish Seriath</strong>: How&#8217;re you all doing?<br />
<strong>Nyx Ivory</strong>: a bit befuddled &#8211; but that&#8217;s status quo for me :-)<br />
<strong>Jeff Kelley</strong>: fine thanks; seems like my twitterboard has some success, lol<br />
<strong>Vanish Seriath</strong>: Aww<br />
<strong>Vanish Seriath</strong>: Yes, the twitterboard is great!<br />
<strong>Nyx Ivory</strong>: ah &#8211; seeing that! clever!<br />
<strong>Jeff Kelley</strong>: want one, Nyx ?<br />
<strong>Vanish Seriath</strong>: I was playing with website on a prim scripts lately.<br />
Oronoque Westland enters Pathlandia (now 6 visitors in this region)<br />
<strong>Vanish Seriath</strong>: Best I could do is put an image from the web on it.<br />
<strong>Vanish Seriath</strong>: Hi Oro.<br />
<strong>Oronoque Westland</strong>: hi<br />
<strong>Nyx Ivory</strong>: i think i got a copy, thanks Jeff!<br />
<strong>Jeff Kelley</strong>: Hi Oro<br />
<strong>Oronoque Westland</strong>: trouble getting here last time&#8230;missed you all<br />
<strong>Vanish Seriath</strong>: Aww.<br />
<strong>Vanish Seriath</strong>: Well, I&#8217;m glad you made it this time.<br />
<strong>Oronoque Westland</strong>: me too<br />
<strong>Vanish Seriath</strong>: How&#8217;s Phoenix working for you on OpenSim, Nyx?<br />
<strong>Nyx Ivory</strong>: i rather like it, Vanish &#8211; just updated to latest a few moments ago &#8211; so, we&#8217;ll see<br />
<strong>Vanish Seriath</strong>: I tried it again a week ago or so, and I had problems with avatar layers again.<br />
<strong>Nyx Ivory</strong>: oh &#8211; good to know<br />
<strong>Vanish Seriath</strong>: Well, you know, being checkered and full of holes.<br />
<strong>Nyx Ivory</strong>: oh right! alpha thing &#8211; ugh<br />
<strong>Vanish Seriath</strong>: Yes.<br />
<strong>Vanish Seriath</strong>: I guess they&#8217;re not too interested in OpenSim at Phoenix.<br />
<strong>Nyx Ivory</strong>: do you get a sense that Imprudence actively supports OS?<br />
Aloe Cortex enters Pathlandia (now 7 visitors in this region)<br />
<strong>Vanish Seriath</strong>: They are.<br />
<strong>Vanish Seriath</strong>: It&#8217;s <a href="http://blog.kokuaviewer.org/2010/03/26/an-important-announcement-regarding-the-third-party-viewer-policy/">in their mission statement</a>.<br />
<strong>Nyx Ivory</strong>: *blush* :-)<br />
<strong>Vanish Seriath</strong>: Hi Aloe.<br />
Neo Cortex enters Pathlandia (now 8 visitors in this region)<br />
<strong>Vanish Seriath</strong>: Hi Neo.<br />
<strong>El Sliven</strong>: Hi guys!<br />
<strong>Vanish Seriath</strong>: Hi there.<br />
<strong>Aloe Cortex</strong>: hello, everyone<br />
<strong>El Sliven</strong>: Hi oronque&#8230;I was afk for a bit&#8230;good to see you.<br />
<strong>Oronoque Westland</strong>: you too<br />
<strong>Vanish Seriath</strong>: Neo crashed?<br />
<strong>Oronoque Westland</strong>: Jeff, what viewer are you usimg please<br />
Tyndareo Chrysomalles enters Pathlandia (now 7 visitors in this region)<br />
<strong>Jeff Kelley</strong>: Imprudence<br />
<strong>Oronoque Westland</strong>: thanks<br />
<strong>Jeff Kelley</strong>: yw<br />
<strong>Vanish Seriath</strong>: Hi Tyndareo, welcome.<br />
<strong>Oronoque Westland</strong>: I can see the others, but not yours<br />
<strong>Tyndareo Chrysomalles</strong>: hi<br />
<strong>Tyndareo Chrysomalles</strong>: still rezzing<br />
<strong>El Sliven</strong>: Hello Tyn<br />
Neo Cortex enters Pathlandia (now 9 visitors in this region)<br />
<strong>Vanish Seriath</strong>: Wb Nyx.<br />
<strong>Aloe Cortex</strong>: hello, tyndareo<br />
<strong>Vanish Seriath</strong>: Okay, let me kick it off with the standard intro.<br />
<strong>Nyx Ivory</strong>: hello again all :-) just proved Vanish right about Phoenix<br />
<strong>Vanish Seriath</strong>: Welcome to the Hypergrid Adventurers Club! Thank you all for joining us today.<br />
<strong>Vanish Seriath</strong>: The first 30 min of each meeting is spent on introductions and an open discussion.<br />
<strong>Vanish Seriath</strong>: And for the second 30 min of each meeting, we will make some Hypergrid jumps to visit and explore an interesting location on the Hypergrid.<br />
<strong>Vanish Seriath</strong>: To start, if you wish, feel free to jump in and say a few words about yourself and your projects/interests in open chat. This is always a good opportunity for networking.<br />
<strong>Vanish Seriath</strong>: I post a full report and transcript of each meeting&#8217;s open chat on my blog, so this is also a chance for you to share information with everyone who reads the blog.<br />
<strong>Vanish Seriath</strong>: And if you say anything in open chat that you would NOT like to be posted on my blog, please just say so in chat and I will redact your comments.<br />
<strong>Vanish Seriath</strong>: Phew.<br />
<strong>Vanish Seriath</strong>: I&#8217;m V of tgib.co.uk.<br />
<strong>El Sliven</strong>: I am also known as El Firecaster&#8230;the other half of TGIB&#8230;well almost half&#8230;.hahaha&#8230;I am V&#8217;s partner and occasional poster on TGIB.<br />
<strong>Jokay Wollongong</strong>: hi all<br />
<strong>Oronoque Westland</strong>: hi Jo<br />
<strong>Vanish Seriath</strong>: Hi Jokay.<br />
<strong>El Sliven</strong>: Hi Jokay!<br />
<strong>Aloe Cortex</strong>: hello, jokay<br />
<strong>Oronoque Westland</strong>: are you dry?<br />
<strong>El Sliven</strong>: WB Neo&#8230;<br />
<strong>Jokay Wollongong</strong>: oo yes we are all safe and dry here.. terrible to watch the floods tho&#8230; i am too far away to go help with the volunteers who are cleaning up brisbane ;(<br />
<strong>Aloe Cortex</strong>: smiles at neo &#8220;hello, love&#8221;<br />
<strong>Jokay Wollongong</strong>: Hey Neo ;)<br />
<strong>Vanish Seriath</strong>: Hi Neo.<br />
<strong>Oronoque Westland</strong>: so tragic<br />
<strong>Neo Cortex</strong>: Hi @ll<br />
<strong>El Sliven</strong>: yes&#8230;it IS tragic.<br />
<strong>Vanish Seriath</strong>: I was just starting with the intro.<br />
<strong>Oronoque Westland</strong>: I fear we have not been treating Mother Nature well</p>
<p><em>At this point, Pathlandia was going down shortly, so we rejoined a few minutes later there.</em></p>
<p><strong>Vanish Seriath</strong>: Hi.<br />
<strong>Jokay Wollongong</strong>: Hey Van.. .i was just sending them over to pathlandia..<br />
<strong>Neo Cortex</strong>: ok, i&#8217;ll try&#8230; but with my luck in creating wormholes in the hg fabric ^^<br />
<strong>Vanish Seriath</strong>: Aw, okay.<br />
<strong>Jokay Wollongong</strong>: lets see if it behaves.. otherwise we&#8217;ll have to adjourn to safe scooter sim ;)<br />
<strong>Aloe Cortex</strong>: thanks<br />
<strong>Oronoque Westland</strong>: @Jeff, I like your twitter board<br />
Neo Cortex enters Pathlandia (now 6 visitors in this region)<br />
<strong>Vanish Seriath</strong>: Okay, once more with feeling.<br />
El Sliven enters Pathlandia (now 7 visitors in this region)<br />
<strong>Nyx Ivory</strong>: /grins at Vanish<br />
Jokay Wollongong enters Pathlandia (now 8 visitors in this region)<br />
<strong>Neo Cortex</strong>: maybe Pathlandia didnt like my winter pullover&#8230;<br />
Vanish Seriath laughs.<br />
<strong>Jokay Wollongong</strong>: now.. everyone cross virtual fingers and toes, do a rain dance and pray to the grid goddess.. lolz<br />
<strong>Neo Cortex</strong>: it seems opensim is giving me a bumpy ride today&#8230;<br />
<strong>Aloe Cortex</strong>: aren&#8217;t you the grid goddess?<br />
<strong>Neo Cortex</strong>: nice moonwalk, V ^^<br />
Vanish Seriath laughs.<br />
<strong>Jokay Wollongong</strong>: lolz aloe<br />
<strong>Vanish Seriath</strong>: (lag)<br />
<strong>Nyx Ivory</strong>: (wonders if an un-rain dance might help Down Under)<br />
<strong>El Sliven</strong>: whew<br />
<strong>Jokay Wollongong</strong>: Pathlandia is def in a bad bad mood today<br />
<strong>Vanish Seriath</strong>: ?<br />
<strong>Neo Cortex</strong>: AO is futile&#8230;<br />
Sail Woznaik enters Pathlandia (now 9 visitors in this region)<br />
<strong>El Sliven</strong>: long road back!<br />
<strong>Vanish Seriath</strong>: Okay, just ignore my Michael Jackson imitation.<br />
<strong>Jeff Kelley</strong>: lol<br />
<strong>Aloe Cortex</strong>: lol. V<br />
<strong>Jokay Wollongong</strong>: Aww El.. we need to give out snacks for weary travellers.. lolz<br />
<strong>Vanish Seriath</strong>: Hi Sail.<br />
El Sliven nods<br />
<strong>Sail Woznaik</strong>: soory about being late<br />
<strong>Vanish Seriath</strong>: No problem.<br />
<strong>El Sliven</strong>: HI sail!<br />
<strong>Neo Cortex</strong>: np, you just missed one crash ^^<br />
<strong>Aloe Cortex</strong>: you missed all the fun, sail<br />
<strong>El Sliven</strong>: well&#8230;we are still just starting&#8230;kinda<br />
<strong>Sail Woznaik</strong>: opps<br />
<strong>Vanish Seriath</strong>: I have two things to announce today.<br />
<strong>Vanish Seriath</strong>: First: I <a href="http://tgib.co.uk/2011/01/10/bridging-the-gap/">experimented with different OpenSim versions</a>, and I got your TGIB standalone running on both OS 0.6.9 and OS 0.7<br />
<strong>Vanish Seriath</strong>: Which means it&#8217;s accessible from both hypergrid versions.<br />
<strong>Jokay Wollongong</strong>: ooo well done Vanish<br />
<strong>Nyx Ivory</strong>: wow! very cool!<br />
<strong>Vanish Seriath</strong>: It&#8217;s not exactly the same sim, but inworld chat is linked via IRC.<br />
<strong>Neo Cortex</strong>: errmmm&#8230; but only one at a time still, i guess?<br />
<strong>Vanish Seriath</strong>: No, both at the same time.<br />
<strong>Vanish Seriath</strong>: There are some restrictions.<br />
<strong>Vanish Seriath</strong>: Visitors from each version don&#8217;t see each other.<br />
<strong>Vanish Seriath</strong>: (But can talk to one another)<br />
<strong>Aloe Cortex</strong>: parallel realities?<br />
<strong>Vanish Seriath</strong>: Yes, kinda.<br />
El Sliven giggles<br />
<strong>Neo Cortex</strong>: are you running them on the same database?<br />
<strong>Nyx Ivory</strong>: that&#8217;s a bit mind boggling &#8211; in a good way<br />
<strong>Vanish Seriath</strong>: No, I have two separate databases.<br />
El Sliven nods&#8230;yes it is Nix1<br />
<strong>Neo Cortex</strong>: so they are &#8220;just&#8221; two copies of the same region, but linked via your IRC bridge to be able to talk to each other<br />
<strong>Oronoque Westland</strong>: I have not yet tried IRC<br />
<strong>Vanish Seriath</strong>: Correct.<br />
<strong>Vanish Seriath</strong>: Which is the only workaround so far.<br />
<strong>Neo Cortex</strong>: i just wanted to get that point right, so there is still no real coupling between the different versions<br />
<strong>Vanish Seriath</strong>: No, the two versions are incompatible in that regard.<br />
<strong>Vanish Seriath</strong>: You can, on your own standalones, run different versions with the same database, but not at the same time.<br />
<strong>Nyx Ivory</strong>: @Oro &#8211; me neither &#8211; IRC sounds so old school &#8211; and a bit scary to me<br />
<strong>Neo Cortex</strong>: but that bridge is a really cool thing (as i have already encountered)&#8230; Do you still have it running?<br />
<strong>Vanish Seriath</strong>: Yes.<br />
<strong>Vanish Seriath</strong>: We&#8217;ll take a look later.<br />
<strong>El Sliven</strong>: I feel the same was Nxy and Oro&#8230;but I must admir<br />
<strong>El Sliven</strong>: admit that for<br />
<strong>Jokay Wollongong</strong>: We have some IRC tools setup we can experiment with too Oro&#8230; i&#8217;ll put it on the list for an upcoming sandbox workshop ;)<br />
<strong>El Sliven</strong>: hypergridding it is really a useful tool<br />
<strong>Vanish Seriath</strong>: The other thing is, I&#8217;m currently working on a free tutorial sim for OpenSim newbies.<br />
<strong>Jokay Wollongong</strong>: we&#8217;ve used irc links out of SL a few times for edu events with MQ and the <a href="http://onlinevents.co.uk/">onlinevents.co.uk</a> peeps<br />
<strong>Nyx Ivory</strong>: :-) El &#8211; good to know<br />
<strong>Vanish Seriath</strong>: It&#8217;ll be up for download once it&#8217;s finished.<br />
<strong>Aloe Cortex</strong>: thanks, vanish. that will be very useful<br />
<strong>Vanish Seriath</strong>: It&#8217;s the stop for our visit today.<br />
<strong>El Sliven</strong>: It&#8217;s the closest thing to group chat we have in the hypergrid.<br />
<strong>Nyx Ivory</strong>: oh &#8211; yes &#8211; if anyone wants a free .raw see <a href="http://www.icarusstudios.co.uk/">icarusstudios.co.uk</a><br />
<strong>Vanish Seriath</strong>: Aww, I haven&#8217;t heard of that.<br />
<strong>Oronoque Westland</strong>: I love learning all these (for me) new things<br />
<strong>Neo Cortex</strong>: great! i already have ideas&#8230;. using different channels for local and inter-sim chat&#8230; awww&#8230; what a host of new possibilities&#8230;<br />
<strong>El Sliven</strong>: They are new for me too Oro.<br />
El Sliven smiles<br />
<strong>Nyx Ivory</strong>: glad to know we are burning thru the learning curves together<br />
<strong>Neo Cortex</strong>: isnt that funny, we are the creators and the lab rats all in one<br />
<strong>El Sliven</strong>: yes!<br />
<strong>Vanish Seriath</strong>: Hehe.<br />
<strong>Nyx Ivory</strong>: :-) Neo<br />
<strong>Vanish Seriath</strong>: Well, we&#8217;re the scientists swallowing our own cures.<br />
<strong>Vanish Seriath</strong>: I guess that&#8217;s only fair.<br />
<strong>Jokay Wollongong</strong>: isnt that part of the fun? ;)<br />
<strong>El Sliven</strong>: kinda scares me sometimes.<br />
El Sliven laughs<br />
<strong>Nyx Ivory</strong>: &#8220;that which doesn&#8217;t kill us/crash us makes us stronger&#8221;<br />
<strong>Aloe Cortex</strong>: not sure we need cures&#8230;this seems a healthy and thriving enterprise<br />
<strong>Neo Cortex</strong>: but since you are here i have to guess you arent too afraid of the new things to come ;-)<br />
<strong>El Sliven</strong>: true,<br />
<strong>Oronoque Westland</strong>: hope we are not Dr. Jekyll&#8230;he was his own lab rat and it was not very pretty<br />
<strong>Nyx Ivory</strong>: @Aloe &#8211; i like that way of looking at it<br />
<strong>Vanish Seriath</strong>: Hmmmm.<br />
<strong>Aloe Cortex</strong>: lo, oronoque<br />
<strong>Vanish Seriath</strong>: I have things like that in the basement.<br />
<strong>Vanish Seriath</strong>: Somewhere.<br />
Neo Cortex shivers remembering the fly-man&#8230;<br />
El Sliven laughs<br />
<strong>Oronoque Westland</strong>: makes sure her tail isn&#8217;t showing<br />
<strong>El Sliven</strong>: remind me to stay out of the basement!<br />
<strong>Nyx Ivory</strong>: (notes to self &#8211; stay well away from V&#8217;s basement)<br />
<strong>Vanish Seriath</strong>: And finally, TGIB is one year old.<br />
Nyx Ivory whispers: :-<br />
<strong>Vanish Seriath</strong>: So we&#8217;d like to invite you all to celebrate with us after the meeting.<br />
<strong>Nyx Ivory</strong>: :-) El<br />
El Sliven nods<br />
<strong>Neo Cortex</strong>: nope: Oro&#8230; i cant see no tail ^^<br />
<strong>Jokay Wollongong</strong>: Congrats TGIB :)<br />
<strong>El Sliven</strong>: yes&#8230;.you are all welcome to come!<br />
<strong>Nyx Ivory</strong>: Congrats on that!<br />
<strong>El Sliven</strong>: It should be fun.<br />
<strong>Sail Woznaik</strong>: congrads<br />
<strong>Aloe Cortex</strong>: congratulations! a wonderful accomplishment<br />
<strong>Vanish Seriath</strong>: Hehe, thank you.<br />
El Sliven whispers V will be singing<br />
<strong>Neo Cortex</strong>: And what a way you made in that year!<br />
<strong>Vanish Seriath</strong>: Shuddub.<br />
<strong>Aloe Cortex</strong>: is that good, el?<br />
<strong>El Sliven</strong>: YeS!<br />
<strong>Nyx Ivory</strong>: grins<br />
<strong>Vanish Seriath</strong>: With a capital S.<br />
<strong>Neo Cortex</strong>: I am watching your site developing all the time<br />
<strong>El Sliven</strong>: He is awesome&#8230;.you need to come listen!<br />
<strong>Vanish Seriath</strong>: Aww.<br />
<strong>Aloe Cortex</strong>: i will do that : )<br />
<strong>Neo Cortex</strong>: and you for sure had a great influence on the opensim community<br />
<strong>Vanish Seriath</strong>: Tss.<br />
<strong>El Sliven</strong>: I LOVE to hear my baby sing&#8230;<br />
El Sliven smiles<br />
<strong>Vanish Seriath</strong>: I wouldn&#8217;t overestimate that.<br />
<strong>Neo Cortex</strong>: Thats the spirit i love :)<br />
<strong>Vanish Seriath</strong>: Anyway, shall we go and have a look?<br />
<strong>Vanish Seriath</strong>: I&#8217;m obviously walking already.<br />
<strong>Neo Cortex</strong>: Honestly: take a look at many sims all over opensim&#8230;<br />
<strong>Neo Cortex</strong>: you find some of your creations all over.<br />
<strong>Vanish Seriath</strong>: Aww.<br />
El Sliven smiles<br />
<strong>Vanish Seriath</strong>: Well, I haven&#8217;t been around as much as I would like to.<br />
<strong>Aloe Cortex</strong>: a permanent legacy<br />
<strong>Vanish Seriath</strong>: But I&#8217;m glad people like it.<br />
<strong>Neo Cortex</strong>: No, not aww&#8230; smile and be proud<br />
El Sliven nods<br />
Vanish Seriath smiles and is proud.<br />
<strong>Aloe Cortex</strong>: that&#8217;s the spirit!<br />
<strong>Neo Cortex</strong>: It seems it came out exactly the way you expected it after you decided to got the cretive commons way!<br />
<strong>Vanish Seriath</strong>: Hmm.<br />
<strong>Vanish Seriath</strong>: I have to admit, it worked quite wel.<br />
<strong>Vanish Seriath</strong>: *well* even.<br />
<strong>Neo Cortex</strong>: I will follow and lets see what happens!<br />
<strong>Vanish Seriath</strong>: Okay, I couldn&#8217;t set Pathfinders Blamgates, but it&#8217;s just one jump.<br />
<strong>Oronoque Westland</strong>: I discovered V&#8217;s website at the same time that I joined JokaydiaGrid so it was so fortuitous<br />
<strong>Vanish Seriath</strong>: the adress is tgib.co.uk:9069:the path<br />
<strong>Vanish Seriath</strong>: Just copy/paste in map.<br />
<strong>Jokay Wollongong</strong>: everyone here is a seasoned hypergridder i think.. but i&#8217;ll wait till i see the last of you make it out.. yell if you need helps ;)<br />
<strong>Nyx Ivory</strong>: hmmm<br />
<strong>Jokay Wollongong</strong>: not happy Nyx?<br />
<strong>Jeff Kelley</strong>: failed for me<br />
<strong>Vanish Seriath</strong>: Wow, I finally stopped walking.<br />
<strong>Vanish Seriath</strong>: Hmm.<br />
<strong>Vanish Seriath</strong>: What did it say?<br />
<strong>Jokay Wollongong</strong>: Did it fail to map or fail to teleport JEff?<br />
<strong>Jeff Kelley</strong>: Failed to teleport, i&#8217;m trying agin<br />
<strong>Nyx Ivory</strong>: i see on map &#8211; but tp failed<br />
<strong>Jokay Wollongong</strong>: hrrrm&#8230; sometimes popping back to Scooter sim will get you out<br />
<strong>Vanish Seriath</strong>: Try again please.<br />
<strong>Jeff Kelley</strong>: &#8216;Problems connecting to destination&#8217;, seems like a timeout<br />
<strong>Vanish Seriath</strong>: Hmm.<br />
<strong>Nyx Ivory</strong>: ok &#8211; gonna try from scooter<br />
<strong>Jokay Wollongong</strong>: i see some happy &#8216;successfully informed hg grid of impending user&#8217; so some of us are making it out.. try from Scooter<br />
<strong>Vanish Seriath</strong>: Yes, they all made it so far.<br />
<strong>Jeff Kelley</strong>: failed again, i will try now from another place<br />
<strong>Jokay Wollongong</strong>: a relog might be in order jeff&#8230; is newworld mid or upper? (i can never rememebr and its 4am.. hehe)<br />
Jeff Kelley leaves Pathlandia (back to 3 visitors in this region)<br />
<strong>Vanish Seriath</strong>: Hmm.<br />
<strong>Jokay Wollongong</strong>: Go celebrate Vanish.. i&#8217;ll hang out here for a bit and help jeff if he comes back<br />
<strong>Vanish Seriath</strong>: Okay.<br />
<strong>Vanish Seriath</strong>: Thanks a lo.<br />
<strong>Vanish Seriath</strong>: *lot*<br />
<strong>Jokay Wollongong</strong>: nooo probs&#8230; seeya in a bit ;)<br />
<strong>El Sliven</strong>: I see you Oro.<br />
<strong>Neo Cortex</strong>: and there are sooo many factors involved<br />
<strong>Vanish Seriath</strong>: Hi there.<br />
<strong>Neo Cortex</strong>: rebaking helps a lot<br />
<strong>Aloe Cortex</strong>: i see you, to, oro<br />
<strong>Sail Woznaik</strong>: help, can not find rebake in this browser.<br />
<strong>Oronoque Westland</strong>: thanks<br />
<strong>Aloe Cortex</strong>: i rebake constantly<br />
<strong>Neo Cortex</strong>: but sometimes a viewer refuses to load a new texture<br />
<strong>El Sliven</strong>: cntrl alt r<br />
<strong>Aloe Cortex</strong>: whenever i think of it, lol<br />
<strong>Neo Cortex</strong>: i have different issues with Hippo vs. Imprudence<br />
<strong>Neo Cortex</strong>: sometimes one is better, sometimes the other<br />
<strong>Neo Cortex</strong>: so far only Sail still looks grey to me<br />
<strong>Oronoque Westland</strong>: I cannot get audio stream in Imprudence, but get it with Hippo and the old SL viewer<br />
<strong>Neo Cortex</strong>: and Nyx&#8230;<br />
<strong>Vanish Seriath</strong>: Heh, okay.<br />
<strong>Sail Woznaik</strong>: anyone know where rebake is on imprudance<br />
<strong>Nyx Ivory</strong>: whew!<br />
<strong>Vanish Seriath</strong>: You&#8217;re all here, I guess.<br />
<strong>El Sliven</strong>: sail<br />
<strong>El Sliven</strong>: it is cntrl alt r<br />
<strong>Neo Cortex</strong>: the experimental imprudence cant play audio atm.<br />
<strong>Aloe Cortex</strong>: under edit, sail<br />
<strong>Neo Cortex</strong>: take the 1.3 instead<br />
<strong>Aloe Cortex</strong>: refresh appearance or something like that<br />
<strong>Sail Woznaik</strong>: thanks, I would of never thought that, looking for rebake, but it is refresh<br />
<strong>Vanish Seriath</strong>: Rebake: ctrl alt r<br />
<strong>Oronoque Westland</strong>: I use Imprudence 1.3.0 RC1 , I can see the video but do not get the sound<br />
<strong>Vanish Seriath</strong>: Refresh appearance is the same.<br />
<strong>Sail Woznaik</strong>: any better<br />
<strong>Vanish Seriath</strong>: Takes a bit.<br />
<strong>Neo Cortex</strong>: i also have noticed sometimes the eyes wont load and cause problems of that kind<br />
<strong>Aloe Cortex</strong>: sorry, sail : (<br />
<strong>Neo Cortex</strong>: it usually helps to have a second set of basic body parts at hand<br />
<strong>Vanish Seriath</strong>: Okay, to demonstrate the IRC bridge:<br />
<strong>Nyx Ivory</strong>: don&#8217;t get to say that every day, Neo :-)<br />
<strong>Neo Cortex</strong>: eyes, hair, skin, shape and optionally a shirt and pants ^^<br />
<em><strong>TGIB070-14</strong></em>: : I am currently in TGIB, running 0.7<br />
<em><strong>TGIB070-14</strong></em>: : The way this works is: Local chat is transferred to IRC, and from there to the other version.<br />
<em><strong>TGIB070-14</strong></em>: : (protip: Don&#8217;t talk confidential in local)<br />
<strong><em>Neo_Cortex</em></strong> joins #tgib<br />
<strong><em>Neo_Cortex</em></strong>: knock knock&#8230;<br />
El Sliven giggles<br />
<strong><em>JeffKelley</em></strong> joins #tgib<br />
<strong>El Sliven</strong>: smarty!<br />
<strong><em>Neo_Cortex</em></strong>: this is Neo Cortex inside IRC ^^<br />
<strong><em>JeffKelley</em></strong>: so cool<br />
<strong>Neo Cortex</strong>: Hey! welcome to the world of colours, Sail!<br />
<strong>Oronoque Westland</strong>: how do I join, pleae?<br />
<strong>Sail Woznaik</strong>: thanks, finally<br />
El Sliven stands around and looks cute since she does not know how to open IRC!<br />
<strong>Vanish Seriath</strong>: To join the IRC room, you need an IRC client.<br />
<strong>Vanish Seriath</strong>: The server is irc.<a href="http://freenode.net/">freenode.net</a>, channel is #tgib<br />
<strong>Aloe Cortex</strong>: joins el in listening attentively<br />
El Sliven giggles<br />
<strong>Jeff Kelley</strong>: Phoenix has a built-in IRC client<br />
<strong>Aloe Cortex</strong>: and you look nice, sail : )<br />
<strong>Nyx Ivory</strong>: hides behind El, Oro &amp; Aloe<br />
<strong>Neo Cortex</strong>: or a web based one like e.g. can be found on the osgrid website under chat<br />
<strong>Vanish Seriath</strong>: There are many irc clients for any OS.<br />
<strong>Sail Woznaik</strong>: thanks,<br />
<strong>El Sliven</strong>: you can get a client by downloading one from th web<br />
<strong>El Sliven</strong>: (yes sail&#8230;I see you too!)<br />
<strong>Oronoque Westland</strong>: hello<br />
<strong>Vanish Seriath</strong>: A good IRC client for Mac is <a href="http://colloquy.info/">Colloquy</a><br />
<strong>Neo Cortex</strong>: this is what our chat looks like in IRC:<br />
<strong>Neo Cortex</strong>: [18:53]  There are many irc clients for any OS. &#8211; Vanish Seriath of The Path<br />
[18:54]  thanks, &#8211; Sail Woznaik of The Path<br />
[18:54]  you can get a client by downloading one from th web &#8211; El Sliven of The Path<br />
[18:54]  (yes sail&#8230;I see you too!) &#8211; El Sliven of The Path<br />
El Sliven hangs her head in shame<br />
<strong>Aloe Cortex</strong>: thanks, neo<br />
<strong>El Sliven</strong>: OKOKOK&#8230;I guess I will have to download that after all this is done.<br />
<strong>Vanish Seriath</strong>: The point is, IRC allows for communication between versions, and also can serve as a group chat for OpenSIm.<br />
<strong>Neo Cortex</strong>: one idea where this IRC bridge might come in handy is for huge audiences&#8230; spread over 10 sims and still be able to hear and eventually talk to each other<br />
<strong>Vanish Seriath</strong>: There are many IRC rooms that are OpenSim related.<br />
<strong>Oronoque Westland</strong>: what about for a PC?<br />
<strong>Nyx Ivory</strong>: ah right &#8211; a glimmer of understanding<br />
<strong>Vanish Seriath</strong>: Oro, try mIRC: <a href="http://www.mirc.com/">http://www.mirc.com/</a><br />
<strong>Oronoque Westland</strong>: thanks<br />
<strong>Aloe Cortex</strong>: nods couldn&#8217;t see the reason before but now i do. thanks V<br />
<strong>El Sliven</strong>: I won&#8217;t TELL you how many IRC windows V has open at one time&#8230;let&#8217;s just say&#8230;they are numerous!<br />
El Sliven laughs<br />
<strong>Vanish Seriath</strong>: Tss.<br />
<strong>Neo Cortex</strong>: just one thing to be aware of: this is chatting to the world, not just inside this sim<br />
<strong>Vanish Seriath</strong>: Yes.<br />
El Sliven giggles<br />
<strong>El Sliven</strong>: HELLO WORLD!<br />
<strong>Neo Cortex</strong>: irc can be read by anyone joining, and this version sends all in clear text<br />
<strong>Neo Cortex</strong>: and as far as i know most IRC channels are put into some kind of archive<br />
<strong>Aloe Cortex</strong>: puts her hand over her mouth<br />
<strong>Vanish Seriath</strong>: Hehe.<br />
<strong>Neo Cortex</strong>: lol&#8230;. hush everybody&#8230;.<br />
El Sliven giggles<br />
<strong>El Sliven</strong>: shhhh&#8230;..god is listening!<br />
<strong>Neo Cortex</strong> shouts: Hello World! I have nothing to hide! (at least not here&#8230;)<br />
<strong>Vanish Seriath</strong>: And yes, Phoenix has a built-in IRC client, which I like very much.<br />
<strong>Vanish Seriath</strong>: I was trying to get the Imprudence devs to build one into Imprudence.<br />
<strong>Vanish Seriath</strong>: But they&#8217;re not too interested in it, since I was the only one asking for it.<br />
<strong>Neo Cortex</strong>: i am a bit scared of phoenix after the emerald story&#8230;<br />
<strong>Aloe Cortex</strong>: are you folks in IRC seeing anything from other places now?<br />
<strong>Vanish Seriath</strong>: No.<br />
<strong>El Sliven</strong>: Maybe more of us should hit Imprudence up about it?<br />
<strong>Vanish Seriath</strong>: There&#8217;s nobody logged into the other version atm.<br />
<strong>Oronoque Westland</strong>: all&#8217;s quiet in the metaverse<br />
<strong>Aloe Cortex</strong>: do you often see things when you are on?<br />
<strong><em>Neo_Cortex</em></strong>: here on IRC this is only inside the #tgib channel<br />
<strong>Vanish Seriath</strong>: No.<br />
<strong>Aloe Cortex</strong>: do people announce events?<br />
<strong>Vanish Seriath</strong>: No, in the irc channels, it&#8217;s mostly troubleshooting.<br />
<strong>Aloe Cortex</strong>: thanks!<br />
<strong>Vanish Seriath</strong>: People are coming in, asking for help.<br />
<strong>Neo Cortex</strong>: and bashing onto the developers ;-)<br />
<strong>Vanish Seriath</strong>: Yes.<br />
<strong>Aloe Cortex</strong>: lol<br />
<strong>Aloe Cortex</strong>: of course&#8230;<br />
<strong>Neo Cortex</strong>: imagine IRC as a huge collection of chat rooms<br />
<strong>Vanish Seriath</strong>: But there is a channel #hgac for the hgac.<br />
<strong>Vanish Seriath</strong>: And one for tgib.<br />
<strong>Vanish Seriath</strong>: And several others for opensim.<br />
<strong>Aloe Cortex</strong>: so it isn&#8217;t going to the whole world, then?<br />
<strong>Neo Cortex</strong>: and there must be a room or 5 for every topic you can imagine<br />
<strong>Vanish Seriath</strong>: And since we&#8217;re all somewhat scattered around the metaverse, it&#8217;s great to stay in touch that way.<br />
<strong>Neo Cortex</strong>: in fact you can (and do) create one for your needs just on the fly<br />
<strong>Aloe Cortex</strong>: and people from all over open sim participate. wow<br />
<strong>Vanish Seriath</strong>: Yes.<br />
<strong>Vanish Seriath</strong>: It&#8217;s pretty much the only chance to talk to the developers directly, too.<br />
<strong>Oronoque Westland</strong>: so basically, you communicate within your channel, but anyonw could join the channel at any time?<br />
<strong>Vanish Seriath</strong>: Yes.<br />
<strong>Neo Cortex</strong>: there are e.g. #opensim, #opensim-dev (careful, dev&#8217;s only ^^), #osgrid, #hypergate, #hgac&#8230;. you name it&#8230;<br />
<strong>Vanish Seriath</strong>: You can register private channels and restrict access.<br />
<strong>Vanish Seriath</strong>: But most channels are open.<br />
<strong>Neo Cortex</strong>: yep, and you usually join several<br />
<strong>Aloe Cortex</strong>: what a great resource!<br />
<strong>Neo Cortex</strong>: and you dont have to register for most channels<br />
<strong>Jeff Kelley</strong>: i see no channel op on #tgib<br />
<strong>Aloe Cortex</strong>: how would you find out about channels to join?<br />
<strong>Vanish Seriath</strong>: I&#8217;m not signed in as OP.<br />
<strong>Vanish Seriath</strong>: You find channels on several opensim sites.<br />
<strong>Vanish Seriath</strong>: #meta7 has one.<br />
<strong>Neo Cortex</strong>: IRC has a set of commands, one of them is &#8220;/help&#8221;<br />
<strong>Vanish Seriath</strong>: As does #imprudence<br />
<strong>Vanish Seriath</strong>: And #phoenixviewer<br />
<strong>Neo Cortex</strong>: IRC is a bit old fashioned<br />
<strong>Jeff Kelley</strong>: but light and fast<br />
<strong>Neo Cortex</strong>: these are the help topics:<br />
<strong>Neo Cortex</strong>: [19:07] == index Help topics available to users:<br />
[19:07] == index<br />
[19:07] == index ACCEPT ADMIN AWAY CHALLENGE<br />
[19:07] == index CMODE CNOTICE CPRIVMSG CREDITS<br />
[19:07] == index ERROR HELP INDEX INFO<br />
[19:07] == index INVITE ISON JOIN KICK<br />
[19:07] == index KNOCK LINKS LIST LUSERS<br />
[19:07] == index MAP MOTD NAMES NICK<br />
[19:07] == index NOTICE OPER PART PASS<br />
[19:07] == index PING PONG PRIVMSG QUIT<br />
[19:07] == index STATS TIME TOPIC TRACE<br />
[19:07] == index UMODE USER USERHOST USERS<br />
[19:07] == index VERSION WHO WHOIS WHOWAS<br />
[19:07] == index End of /HELP.<br />
<strong>Nyx Ivory</strong>: light and fast IS good for OpenSim<br />
<strong>Neo Cortex</strong>: i think this might be a topic for a whole HGAC session, or for one we set up for ppl interested<br />
<strong>Aloe Cortex</strong>: hmmmm&#8230;&#8230;. a big cryptic for non-techies but very useful, i&#8217;m sure<br />
<strong>Vanish Seriath</strong>: Okay, shall we go and celebrate?<br />
<strong>Neo Cortex</strong>: it has a bit of a steep learning curve for starters, but it is easy once you get it<br />
<strong>Neo Cortex</strong> shouts: Yay! partytime!</p>
<p>Thereupon we met in The Grey Inn Between. I first spoke a few things about the current state of the metaverse and the future of TGIB: <a href="http://tgib.co.uk/wp-content/uploads/2011/01/anniversary-talk.mp3">anniversary talk</a></p>
<p>Full transcript (big thanks to El):</p>
<blockquote><p>Okay&#8230;thank you all for coming.  I would like to say a few things before we get started.  I&#8217;m V of tgib.co.uk.  With me is my lovely partner, El.  I hope you can hear us, if not please say so.  I&#8217;d like to start this meeting with having El read something for me, not only for me but for us all.</p></blockquote>
<p>El reads “<a href="http://dwellonit.taterunino.net/2009/05/30/how-to-tell-if-you-actually-own-something/">How to tell if you actually own something by Tateru Nino.</a>”</p>
<blockquote><p>Thank you very much.  I had set up a speech for today that I wanted to give and it all sounded fair until Friday when <a href="http://blog.bluemars.com/2011/01/avatar-reality-restructuring.html">Blue Mars announced</a> that it would stop its PC development which pretty much meant that it was going down south pretty fast and would be closing up soon.  I mean we all expect it to close pretty soon.  And so&#8230;what I originally wanted to say is not what&#8217;s in my heart right now, so I am just trying to make this a little bit as we go along.</p>
<p>When <a href="http://www.bluemars.com/">Blue Mars</a> came out, that was kinda a year ago, maybe a little bit more&#8230;I was&#8230;I had this feeling that there was another virtual world and I was a little bit afraid that it would become the next big thing and Second Life would become obsolete and we would all have to move to Blue Mars because that&#8217;s where everybody would go to.</p>
<p>Blue Mars was really advanced in terms of graphics, it had great graphics.  It had a better way of producing content as far as the complexity of the content was concerned. You could use meshes right away.  It promised you to have much bigger regions with much&#8230;many, many more avatars on them than you could have in Second Life.  So it all sounded like it was much better.  So what I was afraid of that..was that&#8230;you know&#8230;everybody would go there and all the things that I had&#8230;all the work I put into Second Life would be for naught and forgotten.  I&#8217;m a little bit relieved that this is not the case but, then I am feeling very sorry for all the people in Blue Mars right now who are losing their community and all the work they put into it.  And  this is not the first time it happens.  Actually things like that seem to happen all the time.  The last time I remember that was really important was <a href="http://tgib.co.uk/2010/03/03/over-there/">when There.com shut down</a>&#8230;that was also about a year ago.</p>
<p>So&#8230;the thing I want to stress today and the thing that is important to me&#8230;is that we&#8230;we have to make sure that our communities survive and we have to make sure that the things we have we do actually own and not just have granted as a license by someone else.</p>
<p>That&#8217;s the whole point of TGIB.  We&#8230;I started it a year ago&#8230;um&#8230;after I came to Open Sim and originally tried to make some kind of shop there&#8230;.which I..well the idea wasn&#8217;t that good and I soon thereafter changed my mind and just published whatever I have made and am still making under Creative Commons for everybody to download so that they could use it on their own grid&#8230;or someone else&#8217;s grid&#8230;or a stand alone&#8230;or whatever you are using Open Sim for.  And uh&#8230;and that&#8217;s the point.  The point is not that&#8230;the point is not giving out freebies.  Freebies is&#8230;are everywhere and you can get freebies on the hypergrid and they are great.  But all of that only goes so far in terms of owning them when you do not have access to the actual content.</p>
<p>So&#8230;the point is, to make sure that what we are working on survives and to make sure that what&#8230;that our community and that the things that we put our work into in our heart and our&#8230;.um&#8230;our care&#8230;.stay with us&#8230;is to&#8230; make sure that we own them.  And we can only own them if we have them actually on our computers.  So, I&#8217;m a big advocate of people running their own installation of Open Sim.  It&#8217;s not very hard to do that.   And I&#8217;m trying to make some tutorials&#8230;to explain it a little bit more that everybody really knows how to make that.  Because only then you actually have control over the things you own and you do own them.  There are great grids and I love a lot of grids, but there is nothing compared to actually having your inventory with you.</p>
<p>So&#8230;.TGIB has changed a little bit.  Since the beginning of THIS year&#8230;uh&#8230;we moved to our own dedicated server.  We are running this region right now on our own dedicated server along with the website and several other services, including the audio stream.  Which is..uh&#8230;really comfortable for us.  And it is also a little bit cheaper than the setup I had before and again&#8230;it is not hard to do that.  If you just look a little bit around on the web.  I mean&#8230;you know I am not&#8230;I am not trained in artistry and I am not educated in computers.  I do not have any education in these things at all.  All I have been doing I looked up on the web.  So I my guess always is&#8230;that if I can do it anyone can.  And um&#8230;it is really not hard to set all of these things up.  I would encourage anyone who wants to try that out&#8230;to just try it out&#8230;because there is nothing much that can go wrong.</p>
<p>Um&#8230;Another thing&#8230;I mean the things that were on my mind a year ago when I started Second Life&#8230;. NOT Second Life&#8230;started TGIB are the same problems we have still.  Some of them are how do I get my inventory from here to there&#8230;which is&#8230;you know&#8230;kind of painful&#8230;especially when you come from Second Life and don&#8217;t have anything anymore.  Um&#8230;the&#8230;ya know&#8230;the only real solution I can say is to make exports and re-import them&#8230;that&#8217;s probably the only thing that really works reliably.  You can get&#8230;you can transfer inventory on the hypergrid which is a little bit&#8230;a little bit prone to go wrong, to say the least.  So it might take a little&#8230;a few more tries to do that.  But exports and imports work pretty reliably.</p>
<p>And the other way is&#8230;the other problem is that&#8230;how do I keep up with my community?  Because we are all scattered all over the metaverse.  You know, Open Sim is a great community, but it is also quite a small community and uh&#8230;on top of that we are &#8230;we are scattered over a multitude of grids and stand alones and there is no real reliable way to communicate between these things.  So one of the things that really helps us communicate is IRC.  We have been talking about that a little earlier.  IRC is an old chat system from the beginnings of the internet.  It is still around because works pretty reliably and is just useful.  And uh&#8230;many people in Open Sim and many developers in Open Sim are using IRC to stay in touch.  Um&#8230;so&#8230;I&#8230;for all the people who do not know what IRC is, I will write <a href="http://tgib.co.uk/2011/01/18/how-to-use-irc-for-opensim/">a tutorial about that</a> soon.  It&#8217;s really, really useful&#8230;especially since we don&#8217;t have any group chat or anything that works&#8230;you know on the hypergrid and&#8230;most of the time doesn&#8217;t even work IN the grids.  Yes&#8230;we must find a way to bridge groups across grids&#8230;I agree and so far the only&#8230;the only solution I can think of is IRC.  I&#8217;m not sure if or what kind of work is being done on the group module, if any and if there is any plan to make this work over hypergrid.  I don&#8217;t think that&#8217;s going to come in the near future.  So&#8230;my&#8230;one thing&#8230;I want to propose is IRC.</p>
<p>The other thing is&#8230;I&#8217;m not really comfortable offering some services for the greater public.  I mean&#8230;I have installed Open Sim&#8230;several versions of Open Sim on my server.  I have um&#8230;.one of them&#8230;the 0.7 version <a href="http://tgib.co.uk:9070/wifi">IS set up so it would allow registrations</a>, but I strongly discourage that.  If at all&#8230;please set up your own stand alone and enable it for hypergrid and jump around and have your own inventory on your own computer.  This is much better than registering with me or anything.</p>
<p>But any&#8230;but something else that I would actually recommend you to look into is <a href="https://joindiaspora.com/">Diaspora</a>, which is a new social network software.  It is kinda of like Open Sim in that it is a project that gives you the software to run a social network.  And the cool thing about it is that the social networks that are installed are connected.  So if somebody is registered on a different server that runs Diaspora and wants to “friend you” on your own server running Diaspora, you can do that.  I have set up a Diaspora “pod”&#8230;they call it pod&#8230;it is just a Diaspora installation&#8230;on TGIB and you can access it on <a href="http://tgib.co.uk:3000/">tgib.co.uk:3000</a>&#8230;because it is on port 3000 and you are welcome to have your account there.  I think it is pretty useful for people to stay in touch when they are in Open Sim.  The really good thing&#8230;and that&#8217;s the point&#8230;why I recommend it&#8230;is because you can at anytime export all the data you have on the Diaspora server by a simple download click and upload it to a different Diaspora server.  And thus you have&#8230;you can always take your data and your stuff with you.  Diaspora is being run by a small group of a&#8230;students&#8230;oh I forgot what college they are from&#8230;um&#8230;to&#8230;the official Diaspora site and the official Diaspora pod is at <a href="https://joindiaspora.com/">joindiaspora.com</a>.  Diaspora is pretty cool to install&#8230;I mean it has a lot of dependencies but it works really reliably once you got it running&#8230;let me copy/paste the address in local chat shortly.  I would love to see that work, because&#8230;..yeah&#8230;because it is a great way to stay connected.  And I think that&#8217;s one of the things we need to work on, is to stay connected across the hypergrid and across the different grids because Open Sim is a small community and being scattered all over is not really helping.  We&#8230;.we are not all that small though.  And that&#8217;s something I had to find out lately that even tho&#8230;I mean I was always thinking&#8230;you know if we are a handful of people&#8230;you know&#8230;that are strewn across the metaverse and it&#8217;s just um&#8230;chance for us to meet somewhere.  But it seems that this group seems to be a little bit larger than I originally thought and it&#8217;s growing&#8230;so there is no reason for us to feel all that small any more.  But we need to stay connected.</p>
<p>So these are the two things&#8230;or actually maybe three&#8230;I lost count&#8230;these are the things that um&#8230;that are on my mind right now.  I don&#8217;t want to lose my community.  I don&#8217;t want to uh&#8230; to lose all the work that I put into it.  And um&#8230;I don&#8217;t want anyone else to do that.  And I am feeling very sorry for any community that shuts down because of&#8230;whatever reason there are&#8230;mostly they are economic reasons.  And even if an Open Sim grid shuts down, that is a very sad thing too for me personally.  So what TGIB is trying to do is to enable you to regain that possession, that ownership of your own things.  And I think Diaspora is a good way to do that and I think IRC is a good way to stay connected.</p>
<p>Thank you very much.</p></blockquote>
<p>Recording of the concert afterwards:</p>
<ol>
<li><a href="http://tgib.co.uk/wp-content/uploads/2011/01/01-Scarborough-Fair.mp3">Scarborough Fair</a></li>
<li><a href="http://tgib.co.uk/wp-content/uploads/2011/01/02-74-75.mp3">074-75</a></li>
<li><a href="http://tgib.co.uk/wp-content/uploads/2011/01/03-Goodbye-Caroline.mp3">Goodbye Caroline</a></li>
<li><a href="http://tgib.co.uk/wp-content/uploads/2011/01/04-Carlow.mp3">Carlow</a></li>
<li><a href="http://tgib.co.uk/wp-content/uploads/2011/01/05-Back-home-in-Derry.mp3">Back home in Derry</a></li>
<li><a href="http://tgib.co.uk/wp-content/uploads/2011/01/06-Wonderwall.mp3">Wonderwall</a></li>
<li><a href="http://tgib.co.uk/wp-content/uploads/2011/01/07-Salisbury-Hill.mp3">Salisbury Hill</a></li>
<li><a href="http://tgib.co.uk/wp-content/uploads/2011/01/08-Red-Vines.mp3">Red Vines</a></li>
<li><a href="http://tgib.co.uk/wp-content/uploads/2011/01/09-Papercup.mp3">Papercup</a></li>
<li><a href="http://tgib.co.uk/wp-content/uploads/2011/01/10-Whiskey-in-the-jar.mp3">Whiskey in the jar</a></li>
<li><a href="http://tgib.co.uk/wp-content/uploads/2011/01/11-All-along-the-watchtower.mp3">All along the watchtower</a></li>
<li><a href="http://tgib.co.uk/wp-content/uploads/2011/01/12-As-I-sat-sadly-by-her-side.mp3">As I sat sadly by her side</a></li>
<li><a href="http://tgib.co.uk/wp-content/uploads/2011/01/13-Daysleeper.mp3">Daysleeper</a></li>
<li><a href="http://tgib.co.uk/wp-content/uploads/2011/01/14-Hand-in-my-pocket.mp3">Hand in my pocket</a></li>
<li><a href="http://tgib.co.uk/wp-content/uploads/2011/01/15-Romeo-Juliet.mp3">Romeo &amp; Juliet</a></li>
<li><a href="http://tgib.co.uk/wp-content/uploads/2011/01/16-Stagger-Lee.mp3">Stagger Lee</a></li>
<li><a href="http://tgib.co.uk/wp-content/uploads/2011/01/17-Stairway-to-heaven.mp3">Stairway to heaven</a></li>
<li><a href="http://tgib.co.uk/wp-content/uploads/2011/01/18-Otherside.mp3">Otherside</a></li>
<li><a href="http://tgib.co.uk/wp-content/uploads/2011/01/19-The-Passenger.mp3">The Passenger</a></li>
<li><a href="http://tgib.co.uk/wp-content/uploads/2011/01/20-Here-comes-the-flood.mp3">Here comes the flood</a></li>
<li><a href="http://tgib.co.uk/wp-content/uploads/2011/01/21-Sultans-of-Swing.mp3">Sultans of Swing</a></li>
</ol>
<h3>Meeting #34</h3>
<p>1/16/2011 : 10pm GMT</p>
<p>6 Hypernauts in attendance:</p>
<ul>
<li>Strachan Ofarrel</li>
<li>Peter Miller</li>
<li>Johnnie Waugh</li>
<li>stiofain nbmcmedia</li>
<li>El Sliven</li>
<li>Vanish Seriath</li>
</ul>
<p><strong>Vanish Seriath</strong>: Apologies.<br />
<strong>stiofain nbmcmedia</strong>: yea he keeps coming and going<br />
<strong>Vanish Seriath</strong>: I couldn&#8217;t get in for a bit.<br />
<strong>Johnnie Waugh</strong>: you seem to be having a crashing time<br />
<strong>Vanish Seriath</strong>: I have no clue what the problem is.<br />
<strong>Vanish Seriath</strong>: It worked fine earlier.<br />
<strong>Vanish Seriath</strong>: I&#8217;m sorry for the delay.<br />
<strong>Johnnie Waugh</strong>: By the way couldnt get to TGIB from HG 1.5 earlier<br />
<strong>Vanish Seriath</strong>: Hmm, not?<br />
<strong>Vanish Seriath</strong>: What adress did you try?<br />
<strong>Johnnie Waugh</strong>: dont know why &#8230;was using hypergate from Folkcafe on Germangrad and from VWC<br />
<strong>Vanish Seriath</strong>: Oh.<br />
<strong>Vanish Seriath</strong>: I think the adresses in the hypergates aren&#8217;t updated.<br />
<strong>Johnnie Waugh</strong>: so just the address that was in the new menu<br />
<strong>Vanish Seriath</strong>: There are two different ones for tgib now.<br />
<strong>Vanish Seriath</strong>: tgib.co.uk:9070 is the one for HG 1.5<br />
<strong>Johnnie Waugh</strong>: 0okay&#8230;. what are they? I will copy them<br />
<strong>Vanish Seriath</strong>: and tgib.co.uk:9069 is the one for HG 1.0<br />
El Sliven enters Pathlandia (now 5 visitors in this region)<br />
<strong>Vanish Seriath</strong>: Okay, welcome to the meeting, everyone.<br />
<strong>Vanish Seriath</strong>: Let me kick things off with the usual intro.<br />
<strong>Johnnie Waugh</strong>: thnaks<br />
<strong>Vanish Seriath</strong>: The first 30 min of each meeting is spent on introductions and an open discussion.<br />
<strong>Vanish Seriath</strong>: And for the second 30 min of each meeting, we will make some Hypergrid jumps to visit and explore an interesting location on the Hypergrid.<br />
<strong>Vanish Seriath</strong>: To start, if you wish, feel free to jump in and say a few words about yourself and your projects/interests in open chat. This is always a good opportunity for networking.<br />
Peter Miller enters Pathlandia (now 6 visitors in this region)<br />
<strong>Vanish Seriath</strong>: I post a full report and transcript of each meeting‚Äôs open chat on my blog, so this is also a chance for you to share information with everyone who reads the blog.<br />
<strong>Vanish Seriath</strong>: And if you say anything in open chat that you would NOT like to be posted on my blog, please just say so in chat and I will redact your comments.<br />
<strong>Vanish Seriath</strong>: I am V of tgib.co.uk, I&#8217;m Pathfinders replacement for the week.<br />
<strong>Vanish Seriath</strong>: Welcome.<br />
<strong>El Sliven</strong>: I am V&#8217;s partner, El.<br />
<strong>Johnnie Waugh</strong>: Johnnie Waugh, resident of akl.nzvwg.org.8002.andelain and other grids&#8230;. member of Virtual Life education New Zealand and blogger on <a href="http://slenz.wordpress.com/">slenz.wordpress.com</a><br />
<strong>Johnnie Waugh</strong>: almost six years in sl<br />
<strong>Vanish Seriath</strong>: Wow, six years.<br />
<strong>Johnnie Waugh</strong>: and three in OpenSims<br />
<strong>Vanish Seriath</strong>: You&#8217;re almost as old as <a href="http://secondthoughts.typepad.com/">Prok</a>.<br />
<strong>stiofain nbmcmedia</strong>: im stiofain from belfast in ireland my main project is a 3 sim version of belfast on osgrid im interested in bringing music schools to perform on<br />
<strong>El Sliven</strong>: Long time in Virtual years!<br />
El Sliven laughs<br />
<strong>Johnnie Waugh</strong>: Laughing but not as experienced..<br />
<strong>Vanish Seriath</strong>: Nice Stiofain, how is that project going?<br />
<strong>stiofain nbmcmedia</strong>: haha gimme a deecade to drag irish musicians from thinking they are cutting edge having an email address and ill tell u<br />
Vanish Seriath laughs.<br />
<strong>Vanish Seriath</strong>: Does it need to be irish musicians?<br />
<strong>Peter Miller</strong>: I&#8217;m normally Graham btw but can&#8217;t seem to get into jokaydiaGRID direct at the moment<br />
<strong>stiofain nbmcmedia</strong>: no i have run a live music venue in sl for 3 half yrs<br />
<strong>Vanish Seriath</strong>: Well, I had problems getting here too, Graham.<br />
<strong>stiofain nbmcmedia</strong>: mostly usa performers<br />
<strong>Vanish Seriath</strong>: Well, the opensim music scene is still&#8230; fledgling.<br />
<strong>Vanish Seriath</strong>: To say the least.<br />
<strong>stiofain nbmcmedia</strong>: is still in shell<br />
<strong>Johnnie Waugh</strong>: yes it is&#8230;.<br />
<strong>El Sliven</strong>: seems like it and fashion are on the same time line!<br />
El Sliven laughs<br />
<strong>Johnnie Waugh</strong>: but interestingly Ive now seen a working combat system in OpenSim developed by Scott diener&#8230;warwick falconer of Academe combat training sim i SL.<br />
<strong>Vanish Seriath</strong>: I think there are several of those, aren&#8217;t there?<br />
<strong>Strachan Ofarrel</strong>: I&#8217;m Strachan &#8230; Just starting out to get to know OpenSim grids.<br />
<strong>Vanish Seriath</strong>: Hi Strachan, welcome to the hgac.<br />
<strong>Johnnie Waugh</strong>: not ones that really work in OS environment &#8230;. this one does<br />
<strong>Peter Miller</strong>: I think more people are beginning to see it as a serious option<br />
<strong>Strachan Ofarrel</strong>: Same name in Second Life. In Second Life for around 4.5 years.<br />
El Sliven nods at Peter<br />
<strong>Peter Miller</strong>: I&#8217;ve just rented my first hosted sim<br />
<strong>El Sliven</strong>: I think so too.<br />
<strong>Vanish Seriath</strong>: Yes, there seems to be another exodus from SL lately.<br />
<strong>stiofain nbmcmedia</strong>: yes very much peter especially educators<br />
<strong>Vanish Seriath</strong>: Dunno what the people from Blue Mars are about to do now that it&#8217;s basically dead, too.<br />
<strong>Johnnie Waugh</strong>: yes it sure is&#8230;.. there is a big restructuing going on there&#8230;.but they did have pretty graphics&#8217;<br />
<strong>stiofain nbmcmedia</strong>: i was reading bout bluemars today<br />
<strong>Peter Miller</strong>: well, I couldn&#8217;t understand where the new content is going to come from in the absence of continued development on the PC<br />
<strong>stiofain nbmcmedia</strong>: seem are gonna try for ipad app<br />
<strong>Vanish Seriath</strong>: I feel sorry for all the people who invested their time and work into it.<br />
<strong>Vanish Seriath</strong>: Yes.<br />
<strong>Vanish Seriath</strong>: But I don&#8217;t think that&#8217;s going anywhere.<br />
<strong>Johnnie Waugh</strong>: no neither do I&#8230;strange lot of people are now accessing Sl via Iphone and Ipad although there are limitations<br />
<strong>Vanish Seriath</strong>: Hmm.<br />
<strong>Vanish Seriath</strong>: I don&#8217;t quite see the point.<br />
<strong>Johnnie Waugh</strong>: hmm when they are on the road mainly&#8230;&#8230;. to stay in contact<br />
<strong>Vanish Seriath</strong>: True.<br />
<strong>Johnnie Waugh</strong>: not to build or anything like that,&#8230;.. much to limited&#8230;..<br />
<strong>Vanish Seriath</strong>: But there&#8217;s no way to interact with the world from an iphone.<br />
<strong>Vanish Seriath</strong>: It&#8217;s basically an IM-client.<br />
<strong>Johnnie Waugh</strong>: yes there is one can chat in local and IM &#8230;. your avatar is there although sometimes distorted<br />
<strong>Johnnie Waugh</strong>: and floating but still in world<br />
<strong>Peter Miller</strong>: There&#8217;s another iPad (non-SL) VW here: <a href="http://dai.ly/fvhacI">http://dai.ly/fvhacI</a><br />
<strong>Vanish Seriath</strong>: Never heard of that one.<br />
<strong>Peter Miller</strong>: So many VWs, so little time<br />
<strong>stiofain nbmcmedia</strong>: anyone get to tryy the sl browser based viewer?<br />
<strong>Vanish Seriath</strong>: Yes, and nobody really knows if they&#8217;re here to stay.<br />
<strong>Peter Miller</strong>: @stiofain, yes but only at work<br />
<strong>Peter Miller</strong>: Bandwidth not good enoughat home<br />
<strong>stiofain nbmcmedia</strong>: i was very impressed with speed and graphics<br />
<strong>Peter Miller</strong>: I thought it was pretty impressive<br />
<strong>Vanish Seriath</strong>: Hmm.<br />
<strong>Peter Miller</strong>: But has the same problem as Blue Mars<br />
<strong>Peter Miller</strong>: Somebody has to pay for the bandwidth<br />
<strong>Vanish Seriath</strong>: Yes, true.<br />
<strong>Vanish Seriath</strong>: And I don&#8217;t know if it&#8217;ll draw &#8220;the masses&#8221;<br />
<strong>Johnnie Waugh</strong>: but bandwidth is getting cheaper and cheaper<br />
<strong>Peter Miller</strong>: I saw that the Naali OpenSim viewer will be able to run on Nokia phones<br />
<strong>Peter Miller</strong>: I had a brief play with it &#8212; v different interface<br />
<strong>Vanish Seriath</strong>: I never tried Naali either.<br />
<strong>Peter Miller</strong>: Total re-implementation<br />
<strong>Vanish Seriath</strong>: It&#8217;s windows only, which kills it for me.<br />
<strong>Peter Miller</strong>: Much more game-oriented<br />
<strong>Johnnie Waugh</strong>: but interesting all the same<br />
<strong>Vanish Seriath</strong>: True.<br />
<strong>Peter Miller</strong>: Seems to have an anaglyph 3D option<br />
<strong>Peter Miller</strong>: V slow on my laptop<br />
<strong>Vanish Seriath</strong>: I heard it uses OGRE meshes for rendering.<br />
<strong>Peter Miller</strong>: well, a lot depends on Nokia being able to compete<br />
<strong>Vanish Seriath</strong>: Mmmh.<br />
<strong>Vanish Seriath</strong>: Okay, I don&#8217;t know how adept you all are at hypergrid.<br />
<strong>Vanish Seriath</strong>: I know Johnnie and Graham have been with us before.<br />
<strong>stiofain nbmcmedia</strong>: im a virgin<br />
<strong>Vanish Seriath</strong>: The hypergrid is basically the ability to teleport between OpenSim grids.<br />
Johnnie Waugh laughs<br />
<strong>Vanish Seriath</strong>: it enables you to take your inventories with you wherever you go, and get new stuff on remote grids and take it back &#8220;home&#8221; with you.<br />
<strong>stiofain nbmcmedia</strong>: i cudnt get here from ossg earlier<br />
<strong>Vanish Seriath</strong>: There are currently several restrictions to hypergrid.<br />
<strong>Vanish Seriath</strong>: One being that different OpenSim versions aren&#8217;t compatible with one another.<br />
<strong>Vanish Seriath</strong>: OSGrid uses version 1.5 i7 of Hypergrid<br />
<strong>Peter Miller</strong>: My new sim does too<br />
<strong>Vanish Seriath</strong>: Which is incompatible with version 1.0, which jokaydiagrid (the grid we&#8217;re on atm) uses.<br />
<strong>Peter Miller</strong>: Still need multiple avies<br />
<strong>Vanish Seriath</strong>: Yes.<br />
<strong>Johnnie Waugh</strong>: Vanish 1.5 and 1.5 i6 are incompatibel too?<br />
<strong>Vanish Seriath</strong>: 1.5 i6 and 1.5 i7 are incompatible.<br />
<strong>Johnnie Waugh</strong>: i7<br />
<strong>Peter Miller</strong>: i6 and i7, yes<br />
<strong>Vanish Seriath</strong>: MOst grids nowadays are using i6.<br />
<strong>Johnnie Waugh</strong>: dayam&#8230;..<br />
<strong>Vanish Seriath</strong>: OSGrid, sadly, is among the few that use i7<br />
<strong>Johnnie Waugh</strong>: is there any plans to develop a linkage&#8230;or are they waiting for everyon to go to i7<br />
<strong>Vanish Seriath</strong>: I have been experimenting lately with a few things that might bridge that gap.<br />
<strong>Peter Miller</strong>: oooh, do tell&#8230;<br />
<strong>Vanish Seriath</strong>: Basically what I did is this: I installed two OpenSim versions on my server.<br />
<strong>Vanish Seriath</strong>: They use separate databases, but run identical regions.<br />
<strong>stiofain nbmcmedia</strong>: seems like am org like the w3c org is needed in a small way<br />
<strong>Vanish Seriath</strong>: Both enabled the IRC bridge, that links them to the same IRC channel.<br />
<strong>Vanish Seriath</strong>: So, conversation between the two versions is possible, when people are on the regions.<br />
<strong>Vanish Seriath</strong>: And the destination is accessible from both HG 1.0 and HG 1.5 i6<br />
<strong>Peter Miller</strong>: How do you sync the databases?<br />
<strong>Vanish Seriath</strong>: I also tried using the same database, which didn&#8217;t work too well.<br />
<strong>Vanish Seriath</strong>: I didn&#8217;t synch them.<br />
<strong>Johnnie Waugh</strong>: can you view avatars between versions<br />
<strong>Vanish Seriath</strong>: No.<br />
<strong>Vanish Seriath</strong>: I tried using the same db, but the avatars were invisible to each other.<br />
<strong>Johnnie Waugh</strong>: so how do you know some0one else is there&#8230;only throughc hat/<br />
<strong>Vanish Seriath</strong>: And the objects they rezzed were, too.<br />
<strong>Vanish Seriath</strong>: Yes.<br />
<strong>Johnnie Waugh</strong>: the invisible man trick *grin*<br />
<strong>Peter Miller</strong>: :)<br />
<strong>Vanish Seriath</strong>: Well, what everyone can do, though&#8230;<br />
<strong>Vanish Seriath</strong>: &#8230;and I&#8217;m using that solution myself&#8230;<br />
<strong>Vanish Seriath</strong>: &#8230;is to run your own standalones with different versions.<br />
<strong>Johnnie Waugh</strong>: yes<br />
<strong>Vanish Seriath</strong>: You can run OS on your machine using the same db, just not at the same time.<br />
<strong>Vanish Seriath</strong>: So depending on where you want to go to, you start one version, or another.<br />
<strong>Johnnie Waugh</strong>: without chaching or inventory problems?<br />
<strong>Vanish Seriath</strong>: Yes,<br />
<strong>Johnnie Waugh</strong>: caching<br />
<strong>Vanish Seriath</strong>: The only drawback is that avatar appearance is stored independently.<br />
<strong>Johnnie Waugh</strong>: sounds interesting<br />
<strong>Vanish Seriath</strong>: So you have different appearances.<br />
<strong>Johnnie Waugh</strong>: hmmm but that is easy enough to solve<br />
<strong>Vanish Seriath</strong>: Yes.<br />
<strong>Johnnie Waugh</strong>: and I dont wash often in here or change clothes much<br />
<strong>Vanish Seriath</strong>: Hehe.<br />
<strong>Peter Miller</strong>: lol, tht&#8217;s why i&#8217;m sitting over here<br />
<strong>Vanish Seriath</strong>: Let&#8217;s have a look at how it works.<br />
<strong>Strachan Ofarrel</strong>: On the HGAC Web page it says that ReactionGrid plans to upgrade to the latest version of OpenSim sometime early this year. Is this still correct?<br />
<strong>Johnnie Waugh</strong>: hehehe<br />
<strong>Vanish Seriath</strong>: Yes, that&#8217;s still correct, Strachan.<br />
<strong>Vanish Seriath</strong>: I askes Pathfinder last time, and he didn&#8217;t know a deadline either.<br />
<strong>Strachan Ofarrel</strong>: Thanks<br />
<strong>Vanish Seriath</strong>: But they&#8217;re working on it.<br />
<strong>Vanish Seriath</strong>: RG is pretty much the only major grid still using 0.6.9<br />
<strong>Johnnie Waugh</strong>: Vanish do you know why Osgrid made the leap into the unknown<br />
<strong>Vanish Seriath</strong>: OSGrid is the test grid for the OpenSimulator project.<br />
<strong>Johnnie Waugh</strong>: ok understand<br />
<strong>Vanish Seriath</strong>: They always use the latest version to try out how it works.<br />
<strong>Johnnie Waugh</strong>: hmm and they knocked it out for a week<br />
<strong>Vanish Seriath</strong>: Well, the devs there are very dedicated.<br />
<strong>stiofain nbmcmedia</strong>: yea has been flaky lately<br />
<strong>Vanish Seriath</strong>: I&#8217;m sure they&#8217;re as sorry about it as you are.<br />
<strong>Johnnie Waugh</strong>: laughing &#8230;.. was nostalgia time felt like Sl of a few years ago<br />
<strong>Vanish Seriath</strong>: hehe.<br />
<strong>Vanish Seriath</strong>: it sure does.<br />
<strong>Vanish Seriath</strong>: Okay, let&#8217;s go to todays destination.</p>
<p><em>At this point, Pathlandia went down again for a short period of time&#8230;</em></p>
<p><strong>Peter Miller</strong>: sorry, crashed<br />
<strong>Vanish Seriath</strong>: Okay, it seems Pathlandia crashed.<br />
<strong>Strachan Ofarrel</strong>: Sorry .. crahsed when I stood up<br />
<strong>Vanish Seriath</strong>: Yes.<br />
<strong>Vanish Seriath</strong>: The region went down.<br />
<strong>Peter Miller</strong>: lol, better tel us where we&#8217;re headed<br />
<strong>Peter Miller</strong>: I have to relog after setting Home anyway<br />
<strong>Vanish Seriath</strong>: Okay, to make a jump, open your map and paste the following adress in the search bar: tgib.co.uk:9069:the path<br />
<strong>Vanish Seriath</strong>: That&#8217;s the first jump</p>
<p><em>&#8230; and Pathlandia went down once more, so we finally (partially) reconciled at TGIB</em></p>
<p><strong>Vanish Seriath</strong>: Sorry.<br />
<strong>Peter Miller</strong>: np<br />
<strong>Strachan Ofarrel</strong>: Seems like there&#8217;s much crashing and not much TPing going on ;)<br />
<strong>Vanish Seriath</strong>: I was back in Pathlandia, checking if anyone would show up.<br />
<strong>Peter Miller</strong>: i thought as much ;)<br />
<strong>Vanish Seriath</strong>: Okay, from here we go to a region called tgib.<br />
<strong>Vanish Seriath</strong>: Again, use map search.<br />
<strong>Strachan Ofarrel</strong>: OK<br />
<strong>Peter Miller</strong>: I see one green dot<br />
<strong>Vanish Seriath</strong>: That&#8217;s my partner.<br />
<strong>Peter Miller</strong>: fine<br />
<strong>Peter Miller</strong>: marvellous :)<br />
<strong>Vanish Seriath</strong>: Aww.<br />
<strong>Vanish Seriath</strong>: The ground&#8217;s a bit bumpy.<br />
<strong>Vanish Seriath</strong>: I made this to be a hypergrid meeting place.<br />
<strong>Peter Miller</strong>: Nice idea<br />
<strong>Vanish Seriath</strong>: All local chat here is transferred to IRC #tgib.<br />
<strong>Vanish Seriath</strong>: And from there to the same region on HG 1.5 i6<br />
<strong>Vanish Seriath</strong>: We were actually celebrating our first anniversary earlier today.<br />
<strong>Peter Miller</strong>: Nice waves btw &#8212; only appreciating them now I&#8217;m up here :)<br />
<strong>Vanish Seriath</strong>: Everything here is copyable.<br />
<strong>Vanish Seriath</strong>: So feel free to take whatever you need.<br />
<strong>Vanish Seriath</strong>: Additionally, you can download everything from tgib.co.uk<br />
<strong>Peter Miller</strong>: yup, I was going to grab some stuff from there<br />
<strong>Peter Miller</strong>: v useful<br />
<strong>Peter Miller</strong>: thx<br />
<strong>Vanish Seriath</strong>: Aw, thanks.<br />
<strong>Strachan Ofarrel</strong>: Very kind<br />
<strong>Vanish Seriath</strong>: Well, I&#8217;m trying to make all my creations available for everyone.<br />
<strong>Vanish Seriath</strong>: No matter what grid they&#8217;re on.<br />
<strong>Peter Miller</strong>: wel, i&#8217;m kind f out-on-a-limb at the moment<br />
<strong>Vanish Seriath</strong>: What limb?<br />
<strong>Peter Miller</strong>: so being able to download is good<br />
<strong>Peter Miller</strong>: i7<br />
<strong>Peter Miller</strong>: but hypergrid not started yet<br />
<strong>Vanish Seriath</strong>: On your standalone?<br />
<strong>Peter Miller</strong>: i&#8217;m hosted at simhost<br />
<strong>Vanish Seriath</strong>: Ah, okay.<br />
<strong>Peter Miller</strong>: but standalone, yes<br />
<strong>Vanish Seriath</strong>: Let&#8217;s go up to the inn, shall we?<br />
<strong>Peter Miller</strong>: you lead :)<br />
<strong>Peter Miller</strong>: Hi, El &#8212; you beat us to it<br />
<strong>Vanish Seriath</strong>: it seems Strachan crashed.<br />
<strong>Peter Miller</strong>: too much of that tonight :(<br />
<strong>Vanish Seriath</strong>: Heh, with every jum there are casualties.<br />
<strong>Vanish Seriath</strong>: *jump*<br />
<strong>Peter Miller</strong>: was it better earlier on?<br />
<strong>Vanish Seriath</strong>: No.<br />
<strong>El Sliven</strong>: hello there!<br />
<strong>Peter Miller</strong>: Hi El :)<br />
<strong>Vanish Seriath</strong>: We couldn&#8217;t get into Pathlandia for a while.<br />
<strong>Vanish Seriath</strong>: And then tgib crashed once.<br />
<strong>El Sliven</strong>: I just stayed here rather than going and then having to come back&#8230;LOL<br />
<strong>Vanish Seriath</strong>: That kinda wiped out most of the audience.<br />
<strong>Peter Miller</strong>: hmm<br />
<strong>Peter Miller</strong>: That&#8217;s kind of why I went for the gold-plated simhost approach<br />
<strong>Vanish Seriath</strong>: Well, I started renting my own dedicated server.<br />
<strong>Peter Miller</strong>: Though I appreciate that it&#8217;s all alpha software etc<br />
<strong>Vanish Seriath</strong>: I like professional hosting companies, but when you want a lot of regions, it becomes too expensive.<br />
<strong>Peter Miller</strong>: Yes, I&#8217;ll only be there for as long as I need<br />
<strong>Peter Miller</strong>: Got their New Year discount too &#8212; which helped a bit<br />
<strong>Vanish Seriath</strong>: How much is it?<br />
<strong>Peter Miller</strong>: $170 is what I&#8217;m paying<br />
<strong>Vanish Seriath</strong>: A month?<br />
<strong>Peter Miller</strong>: y<br />
<strong>Vanish Seriath</strong>: Hmm, and what&#8217;s the normal price?<br />
<strong>Peter Miller</strong>: $195<br />
<strong>Vanish Seriath</strong>: Aw, okay.<br />
<strong>Vanish Seriath</strong>: Well, it sounds a bit pricey.<br />
<strong>Peter Miller</strong>: That&#8217;s for an 8 GB quad core, 10 MB bandwidth<br />
<strong>Vanish Seriath</strong>: Ah, okay.<br />
<strong>Vanish Seriath</strong>: Hehe, that&#8217;s a lot of ram.<br />
<strong>Peter Miller</strong>: They do cheaper<br />
<strong>Vanish Seriath</strong>: What&#8217;re you planning there?<br />
<strong>Peter Miller</strong>: I&#8217;m teaching class<br />
<strong>Vanish Seriath</strong>: Ah, okay.<br />
<strong>Peter Miller</strong>: I need to throw hardware at the stability issue<br />
<strong>Vanish Seriath</strong>: How many avatars are attending?<br />
<strong>Peter Miller</strong>: Could be up to 30<br />
<strong>Peter Miller</strong>: Or as low as 15<br />
<strong>Vanish Seriath</strong>: Ah, okay.<br />
<strong>Peter Miller</strong>: (scheduling issues)<br />
<strong>Vanish Seriath</strong>: Yes, that needs lots of ram.<br />
<strong>Peter Miller</strong>: and a fair wind<br />
<strong>Peter Miller</strong>: But I feel I&#8217;ve done as much as I can<br />
<strong>Vanish Seriath</strong>: Yes, true.<br />
<strong>Vanish Seriath</strong>: What are you teaching there?<br />
<strong>Peter Miller</strong>: well, i&#8217;m a microbiologist<br />
<strong>Peter Miller</strong>: I have some students building<br />
<strong>Peter Miller</strong>: But I&#8217;m also running a couple of sessions<br />
<strong>El Sliven</strong>: I LOVeD micro in college&#8230;:)<br />
<strong>Peter Miller</strong>: Basically looking at the potential of the platform for scientific collaboration<br />
<strong>Peter Miller</strong>: With MSc and PhD students<br />
<strong>Vanish Seriath</strong>: How is OpenSim helping with that?<br />
<strong>El Sliven</strong>: Had a wonderful teacher<br />
<strong>Peter Miller</strong>: well, I&#8217;m interested in bioinformatics<br />
<strong>El Sliven</strong>: Do you know Dr. Robert Bauman?<br />
<strong>Peter Miller</strong>: So I&#8217;m illustrating the Many Eyes/crowdsourcing approach<br />
<strong>Peter Miller</strong>: Doing some visualization<br />
<strong>Vanish Seriath</strong>: That sounds interesting.<br />
<strong>Peter Miller</strong>: The name Bauman is familiar butr it could be another guy<br />
<strong>Peter Miller</strong>: I want to do some simulations too<br />
<strong>El Sliven</strong>: He finally wrote some books that colleges use&#8230;.<br />
<strong>Peter Miller</strong>: and some co-creation<br />
<strong>El Sliven</strong>: but he was my teacher in college&#8230;he was really good.<br />
<strong>Peter Miller</strong>: That&#8217;s it, El :)<br />
<strong>Peter Miller</strong>: Cool :)<br />
<strong>El Sliven</strong>: Do you know his book?<br />
<strong>Peter Miller</strong>: Hmm, a little<br />
<strong>El Sliven</strong>: I never saw it&#8230;I went to work for a college bookstore for awhile an saw it<br />
<strong>Peter Miller</strong>: Oddly we use a book written by an avie I met in SL<br />
<strong>El Sliven</strong>: and then realized that it was HIM<br />
<strong>Peter Miller</strong>: heh :)<br />
<strong>El Sliven</strong>: I did not know he had published a book to be used in teaching&#8230;<br />
<strong>El Sliven</strong>: but I am glad he did&#8230;he was an amazing teacher.<br />
<strong>El Sliven</strong>: He made something that most people considered really hard&#8230;quite enjoyable and fairly easy<br />
<strong>Peter Miller</strong>: marvellous &#8212; and great that you have such good memories<br />
El Sliven nods<br />
<strong>Peter Miller</strong>: well, if we can organise it, maybe we could meet on my new sim<br />
<strong>Peter Miller</strong>: kick the tyres, so-to-speak<br />
<strong>Vanish Seriath</strong>: Sure, that would be nice.<br />
<strong>Vanish Seriath</strong>: Try if you can enable hypergrid there.<br />
<strong>Peter Miller</strong>: Nice but awkward ;)<br />
<strong>Peter Miller</strong>: Um yes. I&#8217;ll ask James<br />
<strong>Peter Miller</strong>: He&#8217;s been v patient so far<br />
<strong>Peter Miller</strong>: (James being the simhost guy)<br />
<strong>Vanish Seriath</strong>: Ah, okay.<br />
<strong>Vanish Seriath</strong>: They have several people.<br />
<strong>Vanish Seriath</strong>: I don&#8217;t know them all.<br />
<strong>Peter Miller</strong>: I guess so<br />
<strong>Peter Miller</strong>: Anyway&#8217;s this is a great sim but I&#8217;d best be heading off &#8212; work tomorrow etc<br />
<strong>Vanish Seriath</strong>: Aw, okay.<br />
<strong>Vanish Seriath</strong>: Well, it&#8217;s the same here.<br />
<strong>Vanish Seriath</strong>: So thanks for coming over.<br />
<strong>Peter Miller</strong>: Yup, weekend&#8217;s never long enough<br />
<strong>Peter Miller</strong>: well, i&#8217;d like to come back some time<br />
<strong>Vanish Seriath</strong>: Sure, please do.<br />
El Sliven nods<br />
<strong>Peter Miller</strong>: have a longer look round<br />
<strong>Vanish Seriath</strong>: And I hope to see you on another meeting of the hgac.<br />
<strong>Peter Miller</strong>: But til then, have a good week and hopefully see you next Sunday<br />
<strong>Peter Miller</strong>: heh, yes :)<br />
<strong>Vanish Seriath</strong>: You too.<br />
<strong>El Sliven</strong>: Thanks for coming Peter.<br />
<strong>Peter Miller</strong>: bfn<br />
<strong>El Sliven</strong>: bye<br />
El Sliven waves</p>

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		<item>
		<title>Role Play Worlds</title>
		<link>http://tgib.co.uk/2010/07/18/role-play-worlds-2/</link>
		<comments>http://tgib.co.uk/2010/07/18/role-play-worlds-2/#comments</comments>
		<pubDate>Sun, 18 Jul 2010 16:55:50 +0000</pubDate>
		<dc:creator>V</dc:creator>
				<category><![CDATA[The Missing Image]]></category>
		<category><![CDATA[grid]]></category>
		<category><![CDATA[Open Simulator]]></category>
		<category><![CDATA[role-play]]></category>

		<guid isPermaLink="false">http://tgib.co.uk/?p=3808</guid>
		<description><![CDATA[The first grid covered in the Missing Image is Role Play Worlds. The &#8220;Worlds&#8221; in the name, or &#8220;realms&#8221;, as the operators call them, are separate areas on the grid, all dedicated to a certain theme. At the moment, there are three role play realms &#8211; Fantasy, Vampire and Gor &#8211; with Gor being the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://tgib.co.uk/wp-content/uploads/2010/07/26_020.png" rel="lightbox[3808]" title="26_020"><img class="aligncenter size-large wp-image-3810" title="26_020" src="http://tgib.co.uk/wp-content/uploads/2010/07/26_020-512x307.png" alt="" width="512" height="307" /></a></p>
<p>The first grid covered in the Missing Image is <a href="http://roleplayworlds.net/">Role Play Worlds</a>. The &#8220;Worlds&#8221; in the name, or &#8220;realms&#8221;, as the operators call them, are separate areas on the grid, all dedicated to a certain theme. At the moment, there are three role play realms &#8211; Fantasy, Vampire and Gor &#8211; with Gor being the most advanced of them. In addition to that, there&#8217;s a fourth section, called &#8220;<a href="http://oasisgrid.com/">Oasis Grid</a>&#8220;, which serves as a general hangout and meeting place for users and features some urban / modern / beach theme. There&#8217;s no need to create different accounts for each realm, as they&#8217;re all on the same grid, using the same asset and user database.</p>
<p><a href="http://tgib.co.uk/wp-content/uploads/2010/07/26_019.png" rel="lightbox[3808]" title="26_019"><img class="aligncenter size-large wp-image-3811" title="26_019" src="http://tgib.co.uk/wp-content/uploads/2010/07/26_019-512x307.png" alt="" width="512" height="307" /></a></p>
<p>The welcome area is quite advanced and serves as a general info-hub as well as portal to each realm. Users can get some starting equipment here and visit the shopping areas around for additional things to buy. Also it&#8217;s the place to get the <a href="http://roleplayworlds.net/index.php?option=com_content&amp;view=category&amp;layout=blog&amp;id=45&amp;Itemid=164">RPX</a> meter, which is the hud for Role Play World&#8217;s in-world combat system, along with several weapons. The system handles combat, damage, death<sup><a href="http://tgib.co.uk/2010/07/18/role-play-worlds-2/#footnote_0_3808" id="identifier_0_3808" class="footnote-link footnote-identifier-link" title="when dead, players are teleported to a &amp;#8220;death city&amp;#8221; where they will spend time recuperating">1</a></sup> and healing already, skills are planned for a future release. Also, players can create their own weapons, using the RPX developer kit.</p>
<p><a href="http://tgib.co.uk/wp-content/uploads/2010/07/26_018.png" rel="lightbox[3808]" title="26_018"><img class="aligncenter size-large wp-image-3812" title="26_018" src="http://tgib.co.uk/wp-content/uploads/2010/07/26_018-512x307.png" alt="" width="512" height="307" /></a></p>
<p>The realms are nicely built, with the gorean realm being the biggest one by far, and also being the most heavily developed. Many areas are still being constructed, but still there are some great sights already. Teleport points (ships, portals, etc.) make for &#8220;realistic&#8221; travel, as flying is prohibited in most regions, and the use of lightshare can set the mood for the different realms. While users can rent their own regions from RPW, there are some regions set up as &#8220;fight to keep&#8221;, which means a user can keep them, as long as they can defend them against intruders, which offers additional possibilities for roleplay.</p>
<p>Below is a copy of the answers to my <a href="http://tgib.co.uk/2010/07/13/grid-overview/">initial email to the grid operators</a>, reposted with permission.</p>
<blockquote><p>Hello V,</p>
<p>Thanks for your interest in RPW, by the way nice site you have there. Im<br />
answering just below each one of the question, please forgive my english as<br />
is not my native language.</p>
<p>On Mon, 12 Jul 2010 19:14:51 -0600, V  wrote:<br />
&gt; This is an enquiry e-mail via http://roleplayworlds.net/ from:<br />
&gt; V<br />
&gt;<br />
&gt; Hello there,<br />
&gt;<br />
&gt; I&#8217;m V of tgib.co.uk, where I plan on giving our readers an overview of all<br />
&gt; major opensim grids. Therefor, I&#8217;d like to ask you some questions about<br />
&gt; Role Play Worlds:<br />
&gt;<br />
&gt; 1. What audience is your grid aimed at?</p>
<p>A: Role Play Worlds, as the name suggest, is aimed to the gamer community,<br />
at the moment to the gorean, middle aged fantasy and vampire role players.<br />
The way we are bulding it, manage each world by separated (design, concept,<br />
rules) regardless of be inside the same grid.  Recently we start a general<br />
purpose world, called Oasis Grid, which is non themed, users can relax,<br />
share, and build at will.</p>
<p>&gt;<br />
&gt; 2. Do you have any guidelines regarding PG or adult oriented content?</p>
<p>A: RPW is a 100% Mature grid, not underaged players are allowed as the<br />
role play themes can involve adult content.</p>
<p>&gt;<br />
&gt; 3. Is there an age limit for joining your grid?</p>
<p>A: Yes, the users must be over 18 years old. You can read the complete TOS<br />
here:</p>
<p><a href="http://roleplayworlds.net/index.php?option=com_content&amp;view=article&amp;id=83&amp;Itemid=188">http://roleplayworlds.net/index.php?option=com_content&amp;view=article&amp;id=83&amp;Itemid=188</a></p>
<p>&gt;<br />
&gt; 4. Is there a theme to your grid? If yes, how do you introduce new members<br />
&gt; to it?</p>
<p>A: Yes Role Play Worlds is a multi theme enviroment, at the moment you can<br />
find The Gorean Theme pretty advanced, a Fantasy Theme (kind of king arhur<br />
legends, lotr, etc), a Vampire Theme (this last two themes are pretty new<br />
about inworld building)  and a Free Style Grid called Oasis Grid, that is a<br />
free style theme for user to build anything. The grid have a General<br />
Welcome Area for the themed worlds, all the needed information to get<br />
started is there on the first login, plus there is always someone willing<br />
to help the new commers. You can see the worlds maps here:</p>
<p><a href="http://roleplayworlds.net/index.php?option=com_content&amp;view=article&amp;id=228&amp;Itemid=205">http://roleplayworlds.net/index.php?option=com_content&amp;view=article&amp;id=228&amp;Itemid=205</a></p>
<p>&gt;<br />
&gt; 5. Is your grid hypergrid enabled? If not, do you plan on incorporating<br />
&gt; hypergrid in the future?</p>
<p>A: Not at the moment as a way to protect the creators and merchants<br />
contents and permissions. We really want to go hypergrid, but when it reach<br />
a maturity level enough to protect the content created by the users.</p>
<p>&gt;<br />
&gt; 6. Is it possible for users to connect their own regions to your grid?</p>
<p>A: No, RPW is a closed grid due several reasons, one of them is the<br />
security of users creations. Allowing users to connect their regions to the<br />
grid, open the possibility of hack the user creations rights. As a second<br />
and no less important, is the reliablity, support, stability and planning.<br />
The way we are building it give us total control of the grid, this allow us<br />
to offer a quiality service, stability and quick support. By example,<br />
imagine a medieval city on a region hosted by a user, full of players, we<br />
cant control the server power to manage the region, or if the user go<br />
offline or drop his server, everyone on the city will be kicked out and/or<br />
the builds done by the users can be lost and there is no way for us to<br />
control it. So in order to reach a organized enviroment, build the world<br />
under a detailed plan, our option was be a closed grid.</p>
<p>&gt;<br />
&gt; 7. Can users rent land from you? If yes, at which rates?</p>
<p>A: Yes users can rent land, parcels, buy regions, etc. The rates vary, we<br />
have as a base cost 30$ setup fee and 30$ Montly Tier for a sim of 5k prims<br />
and 30$ setup fee and 100$ montly tier for a 20k prim sim. The difference<br />
between the cost is due that low prim sims share servers with other regions<br />
and the full prim sims are managed in it own server/customer. The prim<br />
limits, is more a stability limit that allow us to control the load and<br />
stability on the regions, we started with a small limit, and we has been<br />
rising to a level we have for sure is safe for the region stability. You<br />
can find packages as well, that are cheaper than buy the regions<br />
individually. by example 2 low prim sims pack is 30$ setup fee and 50$<br />
Monthly, cheaper than get 2 low prim sims individually. You can see the<br />
full list here:</p>
<p><a href="http://roleplayworlds.net/index.php?option=com_content&amp;view=article&amp;id=96&amp;Itemid=154">http://roleplayworlds.net/index.php?option=com_content&amp;view=article&amp;id=96&amp;Itemid=154</a></p>
<p>&gt;<br />
&gt; 8. Is there a currency system built into your grid? If not, do you plan<br />
on<br />
&gt; having one in the future?</p>
<p>A: Yes, we use a PayPal based system that make use of the payment features<br />
of opensim/viewer (pay a user by a profile, pay a vendor, donate, rent,<br />
etc) but instead of use a virtual currency, the payments are handle by<br />
paypal in paypal secure enviroment. After the payment is done, the system<br />
handle the process in world to update the rental scripts, ownership,<br />
deliver, etc.  We believe is much better a direct player to player economy<br />
system without %, 3th parties or currency exchange.</p>
<p>&gt;<br />
&gt; 9. What kind of resources are there to get more information about your<br />
&gt; grid?</p>
<p>A: You can find a lot of information, pics, etc on the web pages and in<br />
the FAQs section at http://roleplayworlds.net and http://oasisgrid.com</p>
<p>&gt;<br />
&gt; 10. How can users participate in how the grid is managed and built?<br />
&gt;</p>
<p>A: We are open to the community sugestion and help, a lot of work has been<br />
done by residents in world, pretty nice builds and diff kind of creations,<br />
even the General Role play Rules, that are grid wide, are discussed with<br />
the community in the forums and updated if needed.</p>
<p>&gt; 11. How are disputes handled between users or between the grid<br />
management<br />
&gt; and users?</p>
<p>A: In rp any issues are managed by moderators, or regions owners, when<br />
something need our attention is usually due copiers or someone breaking our<br />
TOS. The community is pretty adult and usually manage the issues itself<br />
pretty good. As grid we respect and support all the residents while they<br />
act accordly to our terms of service.</p>
<p>&gt;<br />
&gt; 12. Do you hold events? If yes, how are they announced? Also, can members<br />
&gt; hold their own events?</p>
<p>A: Yes, we have several nice features, like interactive live concerts,<br />
where the users can listen, see the avatars band in world, the real band in<br />
video and interact with them by the inworld chat. We promote the events on<br />
the home page usually a week before. Another feature are live jams for<br />
musicians, they can connect and jam online and the jamming session is<br />
transmited inworld so the others users can listen them playing, is a real<br />
nice experience. Members can hold their own events as well and make use of<br />
the system and promote it on the web page as well.</p>
<p>&gt;<br />
&gt; 13. Can we make this interview with your answers public on tgib.co.uk<br />
&gt; under a Creative Commons Attribution 3.0 Unported License<br />
&gt; (http://creativecommons.org/licenses/by/3.0/)</p>
<p>Yes sure, thanks for contact us and my apologize for my english  . I<br />
hope you give us a visit and meet you in world soon. If need more info you<br />
can reach us inworld droping a IM to Aramil Ewing, BlueWall Slade, Deoria<br />
Delpiaz, Breey Kanto and Akiko Kujisawa, or mailing us to<br />
info@roleplayworlds.net</p>
<p>&gt;<br />
&gt; Thank you for your contribution. I look forward to hear from you.<br />
&gt;<br />
&gt; V<br />
&gt; http://tgib.co.uk/</p></blockquote>

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<ol class="footnotes"><li id="footnote_0_3808" class="footnote">when dead, players are teleported to a &#8220;death city&#8221; where they will spend time recuperating</li></ol>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Grid List</title>
		<link>http://tgib.co.uk/2010/07/18/grid-list/</link>
		<comments>http://tgib.co.uk/2010/07/18/grid-list/#comments</comments>
		<pubDate>Sun, 18 Jul 2010 14:19:40 +0000</pubDate>
		<dc:creator>V</dc:creator>
				<category><![CDATA[Grid List]]></category>
		<category><![CDATA[The Missing Image]]></category>

		<guid isPermaLink="false">http://tgib.co.uk/?p=3795</guid>
		<description><![CDATA[This table is based on my own research and answers I received from grid operators. A question mark denotes that information about the according field could neither be confirmed nor negated. Though the table is updated irregularly, it claims no complete accuracy, comprehension or up-to-dateness. Some more information about the data: The description column contains [...]]]></description>
			<content:encoded><![CDATA[<p>This table is based on my own research and answers I received from grid operators. A question mark denotes that information about the according field could neither be confirmed nor negated. Though the table is updated irregularly, it claims no complete accuracy, comprehension or up-to-dateness.</p>
<p>Some more information about the data: The description column contains a short summary of the nature of the grid. Ratings are either PG (no nudity, no adult content, no violence), mature (nudity allowed, but no sexual behaviour) or adult (everything allowed except for illegal conduct). Hypergrid means if the grid, or parts of it, are <a href="http://tgib.co.uk/2010/06/09/hypergrid-here-we-come/">hypergrid</a> enabled, allowing access from the &#8220;outside&#8221;. Region connect shows, if users can connect their own, or <a href="http://tgib.co.uk/2010/01/19/land-in-sight/">third party regions</a> to the grid, while &#8220;Land rental&#8221; displays if &#8211; and, if available, at what cost &#8211; land can be rented by the grid operators themselves. Currency is an overview if the grid allows for any in-world solution to payments, be they real (Paypal) or virtual (any virtual currency).</p>
<h2 class="wp-table-reloaded-table-name-id-1 wp-table-reloaded-table-name">Grid Overview</h2>

<table id="wp-table-reloaded-id-1-no-1" class="wp-table-reloaded wp-table-reloaded-id-1">
<thead>
	<tr class="row-1 odd">
		<th class="column-1">Name</th><th class="column-2">Description</th><th class="column-3">Rating</th><th class="column-4">Age limit</th><th class="column-5">Themed</th><th class="column-6">Hypergrid</th><th class="column-7">Region connect</th><th class="column-8">Land rental</th><th class="column-9">Currency</th><th class="column-10">Events</th><th class="column-11">Resources</th><th class="column-12"></th>
	</tr>
</thead>
<tbody>
	<tr class="row-2 even">
		<td class="column-1">Role Play Worlds &amp; Oasis Grid</td><td class="column-2">role-play environment / general hangout</td><td class="column-3">mature / adult</td><td class="column-4">18+</td><td class="column-5">yes</td><td class="column-6">no</td><td class="column-7">no</td><td class="column-8">starting at 5.000 prims for 30 US-$/month + 30 US$ setup fee<br />
</td><td class="column-9">Paypal</td><td class="column-10">yes</td><td class="column-11">http://roleplayworlds.net/<br />
http://oasisgrid.com/</td><td class="column-12">.</td>
	</tr>
	<tr class="row-3 odd">
		<td class="column-1">Logicamp</td><td class="column-2">camp-site / virtual tourism</td><td class="column-3">mature</td><td class="column-4">18+ (16+ planned)</td><td class="column-5">no</td><td class="column-6">yes</td><td class="column-7">yes</td><td class="column-8">starting at 3 €/month for 1/16 region</td><td class="column-9">OMC</td><td class="column-10">yes</td><td class="column-11">http://www.logicamp.com/</td><td class="column-12">.</td>
	</tr>
	<tr class="row-4 even">
		<td class="column-1">Cybergrid</td><td class="column-2">youth and education</td><td class="column-3">PG</td><td class="column-4">12-17</td><td class="column-5">no</td><td class="column-6">no</td><td class="column-7">no</td><td class="column-8">starting at 40 €/month for 1 region, educational only</td><td class="column-9">own currency</td><td class="column-10">planned</td><td class="column-11">http://cybergrid.de/</td><td class="column-12">.</td>
	</tr>
	<tr class="row-5 odd">
		<td class="column-1">Meta7</td><td class="column-2">technology focussed</td><td class="column-3">PG / mature</td><td class="column-4">18+</td><td class="column-5">no</td><td class="column-6">no</td><td class="column-7">no</td><td class="column-8">starting at 750 prims for 17 US-$/ month</td><td class="column-9">own currency</td><td class="column-10">yes</td><td class="column-11">https://www.meta7.com/<br />
irc.freenode.net:6667 #meta7</td><td class="column-12">.</td>
	</tr>
	<tr class="row-6 even">
		<td class="column-1">Virtyou</td><td class="column-2">education / architecture / leisure</td><td class="column-3">PG, mature in restricted areas</td><td class="column-4">none</td><td class="column-5">no</td><td class="column-6">yes</td><td class="column-7">no</td><td class="column-8">65 € / month for 1 region + 195 € setup fee</td><td class="column-9">Paypal</td><td class="column-10">yes</td><td class="column-11">http://virtyou.com/welcome/</td><td class="column-12">.</td>
	</tr>
	<tr class="row-7 odd">
		<td class="column-1">Hidden Realm</td><td class="column-2"></td><td class="column-3">adult</td><td class="column-4">18+</td><td class="column-5">partly</td><td class="column-6">no</td><td class="column-7">no</td><td class="column-8">starting at 5.000 prims for 10 US-$ per month</td><td class="column-9">OMC (planned)</td><td class="column-10">possible</td><td class="column-11">http://hidden-realm.com/</td><td class="column-12">.</td>
	</tr>
	<tr class="row-8 even">
		<td class="column-1">Reaction Grid</td><td class="column-2">education / science</td><td class="column-3">PG</td><td class="column-4">none</td><td class="column-5">no</td><td class="column-6">yes</td><td class="column-7">no</td><td class="column-8">starting at 150 US-$/month (75 US$ for education) for 1-4 regions (depends on configuration)</td><td class="column-9">none</td><td class="column-10">yes</td><td class="column-11">http://reactiongrid.com/</td><td class="column-12">.</td>
	</tr>
	<tr class="row-9 odd">
		<td class="column-1">Metropolis Metaversum</td><td class="column-2">german</td><td class="column-3"></td><td class="column-4">18+</td><td class="column-5">no</td><td class="column-6">yes</td><td class="column-7">yes</td><td class="column-8">starting at 29 €/month for 1 region (45.000 Prims)</td><td class="column-9">none</td><td class="column-10">yes</td><td class="column-11">http://www.hypergrid.org/<br />
http://metropolis.hypergrid.org/</td><td class="column-12">.</td>
	</tr>
	<tr class="row-10 even">
		<td class="column-1">MyOpenGrid</td><td class="column-2"></td><td class="column-3">PG, adult in restricted areas</td><td class="column-4">18+</td><td class="column-5">no</td><td class="column-6">yes</td><td class="column-7">yes</td><td class="column-8">starting at 5.000 prims for 17.95 US-$/month</td><td class="column-9">own currency</td><td class="column-10">yes</td><td class="column-11">http://myopengrid.com/<br />
https://myopensim.com/<br />
</td><td class="column-12">.</td>
	</tr>
	<tr class="row-11 odd">
		<td class="column-1">Virtual RP</td><td class="column-2">role-play</td><td class="column-3">mature</td><td class="column-4">18+</td><td class="column-5">yes</td><td class="column-6">yes</td><td class="column-7">no</td><td class="column-8">starting at 1.000 prims for 9.90 € / month</td><td class="column-9">OMC</td><td class="column-10">planned</td><td class="column-11">http://virtual-rp.com/</td><td class="column-12">.</td>
	</tr>
	<tr class="row-12 even">
		<td class="column-1">Virtual France</td><td class="column-2">french</td><td class="column-3">PG</td><td class="column-4">none</td><td class="column-5">no</td><td class="column-6">yes</td><td class="column-7">no</td><td class="column-8">10 €/month for one region</td><td class="column-9">none</td><td class="column-10">yes</td><td class="column-11">http://www.virtualfrance3d.venez.fr/</td><td class="column-12">.</td>
	</tr>
	<tr class="row-13 odd">
		<td class="column-1">OSGrid</td><td class="column-2">OpenSim Test Grid</td><td class="column-3">?</td><td class="column-4">?</td><td class="column-5">no</td><td class="column-6">yes</td><td class="column-7">yes</td><td class="column-8">no</td><td class="column-9">partly</td><td class="column-10">yes</td><td class="column-11">http://www.osgrid.org/</td><td class="column-12"></td>
	</tr>
	<tr class="row-14 even">
		<td class="column-1">Francogrid</td><td class="column-2">french</td><td class="column-3">?</td><td class="column-4">?</td><td class="column-5">no</td><td class="column-6">yes</td><td class="column-7">?</td><td class="column-8">?</td><td class="column-9">?</td><td class="column-10">yes</td><td class="column-11">http://francogrid.org/</td><td class="column-12"></td>
	</tr>
	<tr class="row-15 odd">
		<td class="column-1">New World Grid</td><td class="column-2">french / none</td><td class="column-3">PG</td><td class="column-4">13+</td><td class="column-5">no</td><td class="column-6">yes</td><td class="column-7">yes</td><td class="column-8">starting at 1.000 Prims for 5 €/month</td><td class="column-9">?</td><td class="column-10">yes</td><td class="column-11">http://www.newworldgrid.com/</td><td class="column-12"></td>
	</tr>
	<tr class="row-16 even">
		<td class="column-1">3rd Rock Grid</td><td class="column-2"></td><td class="column-3">?</td><td class="column-4">?</td><td class="column-5">partly</td><td class="column-6">?</td><td class="column-7">?</td><td class="column-8">starting at 7.500 Prims for 45 US-$/month + 10 US-$ setup fee</td><td class="column-9">?</td><td class="column-10">yes</td><td class="column-11">http://site.3rdrockgrid.com/</td><td class="column-12"></td>
	</tr>
	<tr class="row-17 odd">
		<td class="column-1">Uvatar</td><td class="column-2">?</td><td class="column-3">?</td><td class="column-4">?</td><td class="column-5">?</td><td class="column-6">?</td><td class="column-7">?</td><td class="column-8">?</td><td class="column-9">?</td><td class="column-10">?</td><td class="column-11">http://www.uvatar.com/</td><td class="column-12"></td>
	</tr>
	<tr class="row-18 even">
		<td class="column-1">World Sim Terra</td><td class="column-2">portugese</td><td class="column-3">?</td><td class="column-4">?</td><td class="column-5">?</td><td class="column-6">yes</td><td class="column-7">?</td><td class="column-8">?</td><td class="column-9">own currency</td><td class="column-10">?</td><td class="column-11">http://www.worldsimterra.com/</td><td class="column-12"></td>
	</tr>
	<tr class="row-19 odd">
		<td class="column-1">Cyberlandia</td><td class="column-2">italian</td><td class="column-3">?</td><td class="column-4">?</td><td class="column-5">?</td><td class="column-6">yes</td><td class="column-7">?</td><td class="column-8">?</td><td class="column-9">?</td><td class="column-10">?</td><td class="column-11">http://www.cyberlandia.net/</td><td class="column-12"></td>
	</tr>
	<tr class="row-20 even">
		<td class="column-1">Avatar Hangout</td><td class="column-2">?</td><td class="column-3">?</td><td class="column-4">?</td><td class="column-5">?</td><td class="column-6">?</td><td class="column-7">?</td><td class="column-8">?</td><td class="column-9">OMC (?)</td><td class="column-10">?</td><td class="column-11">http://www.avatarhangout.com/</td><td class="column-12"></td>
	</tr>
	<tr class="row-21 odd">
		<td class="column-1">German Grid</td><td class="column-2">german</td><td class="column-3">?</td><td class="column-4">?</td><td class="column-5">?</td><td class="column-6">yes</td><td class="column-7">partly</td><td class="column-8">yes</td><td class="column-9">OMC</td><td class="column-10">?</td><td class="column-11">http://www.germangrid.de/</td><td class="column-12"></td>
	</tr>
	<tr class="row-22 even">
		<td class="column-1">Open Neuland</td><td class="column-2">german</td><td class="column-3">PG / mature</td><td class="column-4">?</td><td class="column-5">?</td><td class="column-6">yes</td><td class="column-7">no</td><td class="column-8">starting at 30 €/month for 1GB RAM</td><td class="column-9">OMC (?)</td><td class="column-10">yes</td><td class="column-11">http://open-neuland.talentraspel.de/</td><td class="column-12"></td>
	</tr>
	<tr class="row-23 odd">
		<td class="column-1">Wilder Westen</td><td class="column-2">german / wild west</td><td class="column-3">PG / mature</td><td class="column-4">?</td><td class="column-5">yes</td><td class="column-6">yes</td><td class="column-7">yes</td><td class="column-8">starting at 30 €/month for 1GB RAM</td><td class="column-9">OMC (?)</td><td class="column-10">yes</td><td class="column-11">http://wilder-westen.talentraspel.de/</td><td class="column-12"></td>
	</tr>
	<tr class="row-24 even">
		<td class="column-1">Grid4Us</td><td class="column-2">german</td><td class="column-3">adult</td><td class="column-4">18+</td><td class="column-5">?</td><td class="column-6">?</td><td class="column-7">?</td><td class="column-8">?</td><td class="column-9">OMC</td><td class="column-10">?</td><td class="column-11">http://www.grid4us.net/</td><td class="column-12"></td>
	</tr>
	<tr class="row-25 odd">
		<td class="column-1">2lifegrid</td><td class="column-2">german</td><td class="column-3">?</td><td class="column-4">?</td><td class="column-5">?</td><td class="column-6">?</td><td class="column-7">?</td><td class="column-8">free parcels available</td><td class="column-9">none</td><td class="column-10">?</td><td class="column-11">http://2lifegrid.game-host.org/</td><td class="column-12"></td>
	</tr>
	<tr class="row-26 even">
		<td class="column-1">Your Alternative Life</td><td class="column-2">?</td><td class="column-3">PG / mature</td><td class="column-4">13+</td><td class="column-5">?</td><td class="column-6">?</td><td class="column-7">?</td><td class="column-8">starting at 468 Prims for 1.50 €/month</td><td class="column-9">OMC</td><td class="column-10">?</td><td class="column-11">http://www.youralternativelife.com/</td><td class="column-12"></td>
	</tr>
	<tr class="row-27 odd">
		<td class="column-1">ScienceSim</td><td class="column-2">?</td><td class="column-3">?</td><td class="column-4">?</td><td class="column-5">?</td><td class="column-6">?</td><td class="column-7">yes</td><td class="column-8">?</td><td class="column-9">?</td><td class="column-10">?</td><td class="column-11">http://www.sciencesim.com/</td><td class="column-12"></td>
	</tr>
	<tr class="row-28 even">
		<td class="column-1">Unica Universe</td><td class="column-2">italian</td><td class="column-3">?</td><td class="column-4">?</td><td class="column-5">?</td><td class="column-6">yes</td><td class="column-7">?</td><td class="column-8">?</td><td class="column-9">?</td><td class="column-10">?</td><td class="column-11">http://grid.unica.it/</td><td class="column-12"></td>
	</tr>
	<tr class="row-29 odd">
		<td class="column-1">Avination</td><td class="column-2">role play</td><td class="column-3">PG</td><td class="column-4">18+</td><td class="column-5">yes</td><td class="column-6">?</td><td class="column-7">?</td><td class="column-8">40 US-$/month per region</td><td class="column-9">own currency</td><td class="column-10">?</td><td class="column-11">http://www.avination.net/</td><td class="column-12"></td>
	</tr>
	<tr class="row-30 even">
		<td class="column-1">Sim Valley</td><td class="column-2">dutch</td><td class="column-3">?</td><td class="column-4">?</td><td class="column-5">?</td><td class="column-6">?</td><td class="column-7">?</td><td class="column-8">starting at 3750 prims for 17.75 €/month</td><td class="column-9">?</td><td class="column-10">?</td><td class="column-11">http://simvalley.pndo.nl/</td><td class="column-12"></td>
	</tr>
	<tr class="row-31 odd">
		<td class="column-1">UFS Grid</td><td class="column-2">Star Trek role play</td><td class="column-3">none yet</td><td class="column-4">18+</td><td class="column-5">yes</td><td class="column-6">planned</td><td class="column-7">no</td><td class="column-8">?</td><td class="column-9">OMC</td><td class="column-10">yes</td><td class="column-11">http://www.ufsgrid.com/</td><td class="column-12">.</td>
	</tr>
	<tr class="row-32 even">
		<td class="column-1">v-Business Grid</td><td class="column-2">business sandbox</td><td class="column-3">?</td><td class="column-4">?</td><td class="column-5">?</td><td class="column-6">?</td><td class="column-7">yes</td><td class="column-8">yes</td><td class="column-9">?</td><td class="column-10">?</td><td class="column-11">http://v-business.com/</td><td class="column-12"></td>
	</tr>
	<tr class="row-33 odd">
		<td class="column-1">Twisted Sky</td><td class="column-2">?</td><td class="column-3">?</td><td class="column-4">?</td><td class="column-5">?</td><td class="column-6">yes</td><td class="column-7">planned</td><td class="column-8">free parcels available</td><td class="column-9">none</td><td class="column-10">?</td><td class="column-11">http://twistedsky.net/</td><td class="column-12"></td>
	</tr>
	<tr class="row-34 even">
		<td class="column-1">Tertiary Grid</td><td class="column-2">?</td><td class="column-3">?</td><td class="column-4">?</td><td class="column-5">?</td><td class="column-6">?</td><td class="column-7">?</td><td class="column-8">free parcels available</td><td class="column-9">?</td><td class="column-10">?</td><td class="column-11">http://tertiarygrid.com/</td><td class="column-12"></td>
	</tr>
	<tr class="row-35 odd">
		<td class="column-1">Jamland</td><td class="column-2">german</td><td class="column-3">?</td><td class="column-4">?</td><td class="column-5">?</td><td class="column-6">yes</td><td class="column-7">?</td><td class="column-8">?</td><td class="column-9">?</td><td class="column-10">?</td><td class="column-11">http://www.jamland.de/</td><td class="column-12"></td>
	</tr>
	<tr class="row-36 even">
		<td class="column-1">Jokaydia Grid</td><td class="column-2">?</td><td class="column-3">PG</td><td class="column-4">?</td><td class="column-5">?</td><td class="column-6">?</td><td class="column-7">?</td><td class="column-8">25 AU-$/month for 1 region + 50 AU-$ setup fee</td><td class="column-9">?</td><td class="column-10">?</td><td class="column-11">http://jokaydiagrid.com/</td><td class="column-12"></td>
	</tr>
	<tr class="row-37 odd">
		<td class="column-1">Rezzable</td><td class="column-2">?</td><td class="column-3">?</td><td class="column-4">?</td><td class="column-5">?</td><td class="column-6">?</td><td class="column-7">?</td><td class="column-8">?</td><td class="column-9">?</td><td class="column-10">?</td><td class="column-11">http://rezzable.com/</td><td class="column-12"></td>
	</tr>
	<tr class="row-38 even">
		<td class="column-1">SIM World</td><td class="column-2">?</td><td class="column-3">?</td><td class="column-4">?</td><td class="column-5">?</td><td class="column-6">?</td><td class="column-7">?</td><td class="column-8">?</td><td class="column-9">?</td><td class="column-10">?</td><td class="column-11">http://www.sim-world.org/</td><td class="column-12"></td>
	</tr>
	<tr class="row-39 odd">
		<td class="column-1">Inworldz</td><td class="column-2">?</td><td class="column-3">PG / mature (adult in closed areas)</td><td class="column-4">18+</td><td class="column-5">?</td><td class="column-6">?</td><td class="column-7">?</td><td class="column-8">yes</td><td class="column-9">own currency</td><td class="column-10">yes</td><td class="column-11">http://inworldz.com/</td><td class="column-12"></td>
	</tr>
	<tr class="row-40 even">
		<td class="column-1"></td><td class="column-2"></td><td class="column-3"></td><td class="column-4"></td><td class="column-5"></td><td class="column-6"></td><td class="column-7"></td><td class="column-8"></td><td class="column-9"></td><td class="column-10"></td><td class="column-11"></td><td class="column-12"></td>
	</tr>
</tbody>
</table>


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		<item>
		<title>Cyberbohemia</title>
		<link>http://tgib.co.uk/2010/01/22/cyberbohemia/</link>
		<comments>http://tgib.co.uk/2010/01/22/cyberbohemia/#comments</comments>
		<pubDate>Fri, 22 Jan 2010 11:50:52 +0000</pubDate>
		<dc:creator>V</dc:creator>
				<category><![CDATA[The Missing Image]]></category>
		<category><![CDATA[Content]]></category>
		<category><![CDATA[OSGrid]]></category>

		<guid isPermaLink="false">http://tgib.co.uk/?p=594</guid>
		<description><![CDATA[One of the common notions about OSGrid is, that while the technology and ambition of the project is promising, and while it&#8217;s certainly &#8216;full of potential&#8217;, there were just too little people there and the place was barren and not pleasant to look at. And I have to admit I shared that opinion, even though [...]]]></description>
			<content:encoded><![CDATA[<p>One of the common notions about OSGrid is, that while the technology and ambition of the project is promising, and while it&#8217;s certainly &#8216;full of potential&#8217;, there were just too little people there and the place was barren and not pleasant to look at. And I have to admit I shared that opinion, even though I saw very nice landscaped sims and many great builds all over. But today, I have to review my point completely. I found Cyberbohemia.</p>
<p><a href="http://tgib.co.uk/wp-content/uploads/2010/01/21_001.png" rel="lightbox[594]" title="21_001"><img class="aligncenter size-large wp-image-595" title="21_001" src="http://tgib.co.uk/wp-content/uploads/2010/01/21_001-512x307.png" alt="21_001" width="512" height="307" /></a></p>
<p>And while the very core of it, which looked <a href="http://www.flickr.com/photos/21622029@N08/">incredibly promising</a> in their Flickr stream, was down, I wandered the perimeters of it, taking some of the wonderful builds I could find and copy with me, and eventually stumble upon their botanic garden. To be honest, I can&#8217;t write any long-winded wordful praises. But I have been in SL for more than two and a half years. I have travelled it. Travelled it a lot, in fact. And I have nowhere seen anything just remotely like this. It is so much like I had wanted my own place in SL to be like. And I&#8217;m happy it exists.</p>
<p>This post will start a new category &#8216;the missing image&#8217;, displaying great places in virtual worlds to visit. I couldn&#8217;t help it. I had to write about it.</p>

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