I just now found Maria's article on "content as a service", which deals with the same subject as my short note on "software as a service", even though they have been written independently of one another. Must be something in the air. And, unsurprisingly, I disagree. ((I'm writing this here mainly because I can't be bothered to log into HGB ...
Okay, I watched the designing worlds debate about "Content Protection in Open Sim" on treet.tv for the second time now, after having attended it in-world as well, and I have to write a little. There are many issues I have with that show, and if it's anything representative about SL, then with that as well; it's american-centric, the attendees for ...
I recently picked up a link sent to my feedreader from Planet OpenSim of an article about copyright, that discussed an issue that looked suspiciously familiar. Upon reading the article, I discovered that lo, the issue was indeed very familiar. It is the same mix of fear, uncertainty, and doubt, which is being spread by some "content creators" and their ...
Here's a new idea: Put the authors of this blog together on skype and make them read blogposts to each other, then post it on the site again. Today, let's talk about piracy.
Dwell On It - Piracy (Read it at: Dwell on it - Piracy is a real problem)
in connection with this, an older, quite famous piece about the musicians ...
(english version)
Ja. Ja, ich weiß.
Rosedale schreibt einen Blogpost, und natürlich wird kurz danach die ganze SL blogosphäre in Flammen stehen. Die Fanjungs werden darüber abgehen, wie toll alles jetzt sein wird ((Ohje, sie machen's ja schon. Ich sollte wirklich aufhören, Blogkommentare zu lesen.)) , die Pseudoanalytiker werden darauf hinweisen (und sich unvermeidbar irren), wie dies und das zu diesem und ...
Content and experienced (Deutsche Version)
Yes. Yes, I know.
Rosedale's writing a blog post, and sure enough soon thereafter all the SL blogosphere will be ablaze. The fanbois will go on about how great everything will be now ((Oh well, they already are. I really should stop reading blog comments.)) , the pseudo-analytics will point out how this and that will influence ...
Ich bin ein Second Life Aussiedler. Und bei dem, was ich bisher gehört und gesehen habe, sind die meisten Leute im OSGrid ehemalige Second Life User (ich habe im März 2007 angefangen) und hatten es wegen irgendeiner Regeländerung oder deren Ansicht zur Virtuellen Relität satt, sei es wegen der neulichen Änderungen, die im letzten Quartal 2009 durchgeführt wurden, den Preisänderungen ...
It could've been a good week. Hell, it could've been the best week ever for this world we all love, the world that is the 3d web.
Yesterday, Winch Gate Property Limited released their MMORPG Ryzom as open source, and they really mean it. In contrast to SL, all the code is released under AGPL 3.0, whereas the textures and 3d ...
I'm unnerved. I can't even explain why. All I know is that it's related to the changes made to the Terms Of Service (and the third party policy along with it). However, it seems I am not the only one. As Tateru Nino wrote in yesterday's Virtual Whirl: "... the new Second Life TOS has to be the single most ...
One of the common notions about OSGrid is, that while the technology and ambition of the project is promising, and while it's certainly 'full of potential', there were just too little people there and the place was barren and not pleasant to look at. And I have to admit I shared that opinion, even though I saw very nice landscaped ...